Engineer sPvP | Tournament Rifle | Bunker Midna of the Twili's Pvp Engi
Table of Contents
Summary
Hello everyone. Tis Midna here with my bunker engi build. I have posted it a longg time ago but im just adding a newer kinda updated version of the build since there are new traits now with the april patch.
I. Weapons and Skills
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- Cleansing Burst15Overcharge your healing turret, supplying a burst of healing that cures 2 conditions.Healing: 2,520Regeneration: 5 sCombo Field: WaterRadius: 480
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- Automatic Fire30Overcharge your rifle turret to fire a burst of bleeding shots.Rate of fire increase: 50%Bleeding: 3 s (128 damage)Duration: 5
- Explosive Rockets20Overcharge your turret to fire explosive rockets.Damage: 1,270Knockdown: 2 sBurning: 3 s (984 damage)Rocket range: 1,200Rate of fire: 4 sRadius: 240Duration: 7
- Overcharge Supply CrateOvercharge supply crate's turrets.
Weapon and Skill Details
Rifle is one of the best CC weapons you will find so of course you gotta go with it.
also i use the rifle turret and the rocket turret for the damage they put out and also the boons from them isnt too shabby either. They allow you to keep a higher uptime on fury.
The elixer gun i use for an amazing conditions cleanse off of the thrown elixer #5 skill's light field proc. Most of your auto attacks in this light field become conditions cleanses so it is very valuable to have.
II. Traits
Explosives
Firearms
Inventions
Alchemy
Trait Details
The traits are self explanatory. Put a lot into the turrets. But for backpack regenerator ill go onto more detail below
III. Stat Specifics & Effects
Primary Stats
- Health 18922 (+3000)
- Vitality 1216 (+300)
- Armor 3180 (+1200)
- Toughness 2116 (+1200)
- Attack 3296 (+1175)
- Power 2091 (+1175)
- Critical Hit 7% (+7%)
- Precision 916 (+0)
Secondary Stats
- Boon Duration 30% (+30%)
- Condition Duration 10% (+10%)
- Damage 1205 (+0%)
- Defense 1064 (+0)
- Healing Power 1500 (+1500)
- Might Duration 10% (+10%)
Boons
Conditions
Control
Fields & Finishers
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
- Power: 25
- Might Duration: 10%
- Power: 50
- 25% chance when struck to shout “Yarr” and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20 seconds.)
- Power: 100
- 50% chance to summon a parrot. (Cooldown: 60 seconds)
- Power: 25
- Might Duration: 10%
- Power: 50
- 25% chance when struck to shout “Yarr” and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20 seconds.)
- Power: 100
- 50% chance to summon a parrot. (Cooldown: 60 seconds)
- Power: 25
- Might Duration: 10%
- Power: 50
- 25% chance when struck to shout “Yarr” and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20 seconds.)
- Power: 100
- 50% chance to summon a parrot. (Cooldown: 60 seconds)
- Power: 25
- Might Duration: 10%
- Power: 50
- 25% chance when struck to shout “Yarr” and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20 seconds.)
- Power: 100
- 50% chance to summon a parrot. (Cooldown: 60 seconds)
- Power: 25
- Might Duration: 10%
- Power: 50
- 25% chance when struck to shout “Yarr” and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20 seconds.)
- Power: 100
- 50% chance to summon a parrot. (Cooldown: 60 seconds)
- Power: 25
- Might Duration: 10%
- Power: 50
- 25% chance when struck to shout “Yarr” and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20 seconds.)
- Power: 100
- 50% chance to summon a parrot. (Cooldown: 60 seconds)
Rune Stat Totals
- Power 175
- Might Duration 10%
Rune Bonuses
PvP Rune of the Pirate- Power: 25
- Might Duration: 10%
- Power: 50
- 25% chance when struck to shout “Yarr” and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20 seconds.)
- Power: 100
- 50% chance to summon a parrot. (Cooldown: 60 seconds)
Accessories & Jewels
Accessory Totals
- Power:900
- Toughness:900
- Healing Power:1200
Weapon Set Sigils
- Weapon Strength: 986-1205
- Weapon Strength: 0-0