Necromancer PvE | Open World Staff, Dagger/Warhorn | Control Necrotank
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Table of Contents
Summary
Orme
I. Weapons and Skills
- 0Protection: 3 s
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- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
II. Traits
Adept Master Grandmaster
Spite
Curses
Death Magic
5
+250
+25%
Blood Magic
6
+300
+300
III. Stat Specifics & Effects
Primary Stats
- Health 22622 (+3410)
- Vitality 1257 (+341)
- Armor 3015 (+1179)
- Toughness 2095 (+1179)
- Attack 3112 (+1085)
- Power 1945 (+1029)
- Critical Hit 1% (+1%)
- Precision 932 (+16)
Secondary Stats
- Boon Duration 30% (+30%)
- Chill Duration 10% (+10%)
- Condition Duration 15% (+15%)
- Damage 1167 (+5%)
- Defense 920 (+0)
- Healing Power 1615 (+1615)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Duration:
Utility Nourishment
Duration:
Armor & Runes
Cleric's Exalted Masque
- Defense: 73
- Healing Power: 60
- Power: 43
- Toughness: 43
Superior Rune of Svanir
- Toughness: 25
- Chill Duration: 10%
- Toughness: 50
- Chill Duration (self): -50%
- Toughness: 100
- +20% Chill Duration; When you’re struck below 20% health, become a block of ice for 5 seconds. (Cooldown: 90 seconds)
Cleric's Exalted Mantle
- Defense: 73
- Healing Power: 45
- Power: 32
- Toughness: 32
Superior Rune of Svanir
- Toughness: 25
- Chill Duration: 10%
- Toughness: 50
- Chill Duration (self): -50%
- Toughness: 100
- +20% Chill Duration; When you’re struck below 20% health, become a block of ice for 5 seconds. (Cooldown: 90 seconds)
Cleric's Exalted Coat
- Defense: 314
- Healing Power: 134
- Power: 96
- Toughness: 96
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Cleric's Exalted Gloves
- Defense: 133
- Healing Power: 45
- Power: 32
- Toughness: 32
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Cleric's Exalted Pants
- Defense: 194
- Healing Power: 90
- Power: 64
- Toughness: 64
Superior Rune of the Guardian
- Toughness: 25
- Healing Power: 35
- Toughness: 50
- Healing Power: 65
- Toughness: 100
- When you block a foe’s attack, burn that foe for 1 second.
Cleric's Exalted Boots
- Defense: 133
- Healing Power: 45
- Power: 32
- Toughness: 32
Superior Rune of the Guardian
- Toughness: 25
- Healing Power: 35
- Toughness: 50
- Healing Power: 65
- Toughness: 100
- When you block a foe’s attack, burn that foe for 1 second.
Armor Stat Totals
- Defense 920
- Toughness 349
- Chill Duration 10%
- Vitality 25
- Boon Duration 5%
- Healing Power 454
- Power 299
Rune Bonuses
Superior Rune of Svanir- Toughness: 25
- Chill Duration: 10%
- Vitality: 25
- Boon Duration: 5%
- Toughness: 25
- Healing Power: 35
Accessories & Jewels
Cleric's Jewel
- Healing Power: 25
- Power: 15
- Toughness: 15
(Infused)
Cleric's Jewel
- Healing Power: 25
- Power: 15
- Toughness: 15
(Infused)
Cleric's Jewel
- Healing Power: 25
- Power: 15
- Toughness: 15
(Infused)
Cleric's Jewel
- Healing Power: 25
- Power: 15
- Toughness: 15
Cleric's Jewel
- Healing Power: 25
- Power: 15
- Toughness: 15
Cleric's Jewel
- Healing Power: 25
- Power: 15
- Toughness: 15
Accessory Totals
- Power:409
- Toughness:409
- Healing Power:622
- Precision:16
- Vitality:16
Weapon Set Sigils
Cleric's Staff
- Weapon Strength: 985-1111
- Healing Power: 239
- Power: 171
- Toughness: 171
- Weapon Strength: -
Sigil of Superior Force
+5% damage.
Weapon Set I
Sigil of Superior Force+5% damage.
Cleric's Dagger
- Weapon Strength: 924-981
- Healing Power: 120
- Power: 85
- Toughness: 85
Cleric's Warhorn
- Weapon Strength: 814-900
- Healing Power: 120
- Power: 85
- Toughness: 85
Sigil of Superior Force
+5% damage.
Sigil of Superior Life
You gain +10 healing each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Weapon Set II
Sigil of Superior Force+5% damage.
Sigil of Superior LifeYou gain +10 healing each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Cleric's Spear
- Weapon Strength: 905-1000
- Healing Power: 120
- Power: 85
- Toughness: 85
Cleric's Trident
- Weapon Strength: 905-1000
- Healing Power: 120
- Power: 85
- Toughness: 85