Thief
Weapon Sets, Skills & Effects
- Hook Strike¾Attack your foes with stealth, knocking enemies down.Damage: 163Knockdown: 2sRange: 130
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- Hook Strike¾Attack your foes with stealth, knocking enemies down.Damage: 163Knockdown: 2sRange: 130
- Wild StrikeStrike your foe again. Gain endurance with a successful strike.Damage: 286Endurance gain: 10Range: 130
- Lotus Strike¼Strike your foe and inflict poison.Damage: 286Poison: 4 s (336 damage)Range: 130
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Boons & Effects
Conditions
Control
Fields & Finishers
Combo
Traits
Critical Strikes
- Keen ObserverCritical-hit chance is increased by 5% while your health is above the 90% threshold.
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- Side StrikeGain 7% bonus critical-hit chance when hitting a foe from behind or the side.
- Signet of PowerActivating a signet grants 5 stacks of might for 10 seconds. Signet recharges are reduced by 20%.
- Flawless StrikeCritical damage is increased by 7% when your health is above the 90% threshold.
- Unrelenting StrikesGain fury for 4 seconds when striking a foe whose health is below 50% health. This effect has a 10 second internal cooldown.
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- Sundering StrikesCritical hits have a chance to cause 6 seconds of vulnerability.
- Practiced ToleranceGain ferocity based on your precision at a rate of 10%.
- Ankle ShotsCritical hits with pistols and harpoon guns have a 60% chance to cripple foes, with an 8 second cooldown. Pistol and harpoon gun attacks deal 10% increased damage to crippled foes.
- Ferocious StrikesCritical damage is increased by 10% to foes above the 50% health threshold.
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- No QuarterLanding a critical hit while under the effect of fury extends the duration of fury by 2 seconds (this effect has a 2 second internal cooldown). Gain up to 250 ferocity (based on level) while under the effects of fury.
- Hidden KillerGain 100% bonus critical-hit chance while in stealth
Acrobatics
- Expeditious DodgerGain 4 seconds of swiftness upon dodging.
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- Fleet ShadowMove 50% faster while in stealth
- Vigorous RecoveryGain vigor for 7 seconds when using a healing skill.
- Pain ResponseGain regeneration for 10 seconds and remove damaging conditions when struck while below 75% health.
- Feline GraceGain 4 seconds of vigor upon successfully evading an attack. This effect has a 1 second internal cooldown.
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- Guarded InitiationRemove vulnerability, weakness and slow from yourself when striking an enemy while above the 90% health threshold.
- Swindler’s EquilibriumSuccessfully evading an attack while wielding a sword recharges steal by 1 second. This effect has a 1 second internal cooldown.
- Hard to CatchBreak stun and refill endurance when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, or launch)
- Endless StaminaThe effects of vigor on you are enhanced by 50%.
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- Assassin’s RewardHeal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.
- Upper HandGain one initiative when you evade an attack. This effect has a 3 second internal cooldown.
- Don’t StopThe effects of cripple and chill on you are reduced by 50%, meaning your movement is decreased by 25% and 33% respectively, rather than 50% and 66%. If you would become immobilized, you are instead crippled for 4 seconds. This effect can only occur once ev
Select Trait Line
Stats
Primary Stats
- Health 11645 (+0)
- Vitality 1000 (+0)
- Armor 2064 (+0)
- Toughness 1000 (+0)
- Attack 3205 (+1200)
- Power 2200 (+1200)
- Critical Hit 47% (+47%)
- Precision 1900 (+900)
Secondary Stats
- Critical Damage 84% (+84%)
- Damage 1005 (+0%)
- Defense 1064 (+0)
- Ferocity 1265 (+1265)
- Fury Duration 30% (+30%)
Active Stat Bonuses
Active Boons
(Click to activate a Boon or change the Intensity amount.)World vs World Bonuses
(Click to activate bonus and change the Intensity amount.)Runes, Sigils, Accessories & Jewels
Armor & Runes
Rune Stat Totals
- Ferocity 175
- Fury Duration 30%
Rune Bonuses
PvP Rune of Rage- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
Accessories & Jewels
Accessory Totals
- Power:1200
- Precision:900
- Ferocity:900
Weapon Set Sigils
Weapon Set I
Water Weapon I
Water Weapon II
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