Welcome to Paradise

The ship’s gangplank descend and Inspector Ellen Kiel girded herself to greet the new arrivals. The word from on high was to keep all visitors to Southsun Cove as alive and intact as possible, and Captain Magnus was counting on her to deliver. Magnus navigated the dangerous waters of Captain’s Council politics on behalf of the entire Lionguard. The least Kiel could do to support him was play hostess to the clueless rich folk bamboozled by Consortium promises of fun in the sun.

Letting new arrivals on the island without proper warning had proven disastrous in the past. Injured tourists impacted the Consortium’s development plans, which impacted the Councilors who took Consortium money, which impacted Magnus, which impacted the entire Lionguard. So Kiel stood with a tight half-smile and a look of optimism she didn’t feel.

At least it was a small group. A few charr and a handful of norn, each probably bound for careers as “facilitators” or “troubleshooters” or whatever the Consortium was calling its hired goons these days.

“New to Southsun Cove?” Kiel called.

One of the char showed her the Consortium insignia on his armor and grinned. “We work here,” he said.

Kiel swore to herself. She should have recognized at least some of the group, but between the refugees and the Consortium hires (who were sometimes one and the same), there were too many new faces to track. Kiel prepared to slip away just as one last passenger emerged to disembark.

She was a striking blonde woman in a lavender ensemble that struck Kiel as somehow indecent and elegant at the same time. The woman was clearly cultured, maybe even nobility: perfect poise, a graceful lilt to her step, her expression composed and serene. Her eyes were anxious, however, and Kiel recognized the look of someone preoccupied with a serious problem.

Intrigued, Keil stepped forward and said, “Welcome to Southsun Cove, my lady. Have you been to our island before?”

The blonde noble’s eyes widened, and then lost all traces of nervousness. “Thank you so much,” she said, and her voice was every bit as refined and engaging as the rest of her. “This is actually my first visit.” She extended her hand. “Lady Kasmeer Meade. Please, call me Kasmeer.”

“Inspector Kiel of the Lionguard.” Kiel took the elegant hand and shook it. Lady Kasmeer’s grip was firm. Her nails were perfectly manicured and her skin well cared for, but it was not the hand of someone who had never done a hard day’s work.

One of the ship’s portholes opened near the bow and a wiry man in fine clothes clumsily forced himself through. Stowaway, Kiel thought. Kiel released Kasmeer’s hand and watched the man’s awkward progress through the tiny opening. When his hips cleared the porthole, he let out a soft yelp, and then made a large splash in the ocean below.

Eventually, the stowaway’s hand clamped onto the dock edge and he hauled himself up. His brown hair was plastered to his skull and his expensive suit was soaked clean through. Dripping and shivering, he rolled over onto his back and wheezed, sucking in air and coughing out misty clouds of sea water.

Lady Kasmeer glanced over toward the dock. Mild annoyance wrinkled her perfect features.

“Excuse me, my lady.” Kiel nodded toward the man and cracked her knuckles eagerly. “I have to go toss someone into the brig.”

“There’s no need for that,” Kasmeer said. “He’s an old friend. I’m trying to avoid old friends on this trip, but believe me: he’s no threat.”

“But he is a stowaway. And he’s on my island, which makes him my problem.”

“I’ll vouch for him. Not happily, but…if he creates any trouble while he’s here, I’ll answer for it.”

Keil paused, noting Kasmeer’s gentle determination. The noble woman wasn’t scared of the man, but she wasn’t exactly happy to see him. “Want me to delay him?” Kiel said. “That would at least give you a chance to get clear.”

“No, thank you,” Kasmeer said. “But if you could steer me toward the resort on Pearl Islet, I’d be extremely grateful.”

“I’ll do better than that,” Kiel said. “I’m scheduled to patrol of the island anyway. I’d be happy to serve as your tour guide and bodyguard until you reach the resort. Though that would mean leaving your friend to fend for himself.”

“He made it this far alone.” Kasmeer’s tone was light and unconcerned, but her eyes were sharp. “But you said ‘bodyguard.’ Is the island that dangerous?”

“I’m afraid so. The local wildlife tends to lash out. The local residents aren’t much better.”

“Even at the resort?”

“Let’s just say you should be safe inside the walls, my lady. Just don’t go out on the beach alone.”

“Please: Kasmeer. And thanks for the advice. I work for a private investigator in Divinity’s Reach, and I’m meeting a few potential clients for dinner on Pearl Islet. I don’t imagine they’ll serve us outdoors.” She smiled a warm, dazzling smile. “Not at the prices they quoted me, anyway.”

The stowaway grunted as he forced himself to sit up on the dock. He squeezed the sleeve of his silk jacket and returned sea water to its home.

“Seriously,” Kiel’s eyes darted over to the man. “If he’s is part of any problems you have, tell me. I’m the chief problem-solver around here.”

“You’re very kind,” Kasmeer said. “But Lord Faren is one of the few nobles in DR who isn’t a problem. He comes with his own set of challenges, but at least he doesn’t—” Kasmeer caught herself, and then briefly smiled again. “He doesn’t judge people for circumstances beyond their control.”

“A rare bird, then,” Kiel said. “The world needs more people like that.”

“I quite agree. But right now, if you please: I’m eager to see this island of yours.”

“I will get you to the resort. After that, if you need help at any time, for any reason, call the nearest Lionguard and ask for me.”

“I shall, rest assured,” Kasmeer said, smiling her brilliant smile. “Southsun Cove may be more troubled than advertised, but I feel quite safe with its chief problem-solver on my side.”

In the distance, Kiel heard the shriek of a karka and the roar of a reef drake. She imagined them tearing into one another, and anyone else within striking distance. She pictured Consortium troubleshooters squaring off against unruly residents. She considered the sharks in the water, the reef riders in the hills, and the treacherous riptides that had pulled careless bathers deep out to sea. She wondered if people like Kasmeer would ever be safe here, no matter who was on their side.

“This way, my—” Kiel stopped herself in time and said, “Kasmeer. I know you’ll have a memorable stay. Now let’s get you safely to your accommodations, and then safely home again.”

People like Kasmeer would be safe here, Kiel told herself. They had to be. It was her job to make them safe, and Captain Magnus was counting on her.

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Guild Wars 2 Guru's Masters of the Mists tournament Update

Guild Wars 2 Guru's Masters of the Mists tournament sponsored by Curse, Inc
The quarter finals will be split onto two servers; where two games will be running at the same time but only one game will be cast from each Bracket. In this case we will be streaming That's So Pish Vs. Chieftain Ninjas from the Upper Bracket and Team Paradigm versus. Read it Backwards [BooN] from the lower bracket.

The Semi Finals and Final will have all their matches streamed.
Approximate Time Schedules
Keep in mind this is only an approximate time schedule and should not be considered final at any given time. If we should end up with a match ending earlier then expected then the schedule will be moved forward.

Quarter Finals Upper Bracket:
Match One: 20:00 - 20:15 GMT+2 (11:00AM - 11:15AM PDT)
Match Two: 20:15 - 20:30 GMT+2 (11:15AM - 11:30AM PDT)
Match Three: 20:30 - 20:45 GMT+2 (11:30AM - 11:45AM PDT)

Quarter Finals Lower Bracket:
Match One: 20:50 - 21:05 GMT+2 (11:50AM - 12:05PM PDT)
Match Two: 21:05 - 21:20 GMT+2 (12:05PM - 12:20PM PDT)
Match Three: 21:20 - 21:35 GMT+2 (12:20PM - 12:35PM PDT)

Semi Final Upper Bracket:
Match One: 21:40 - 21:55 GMT+2 (12:40PM - 12:55PM PDT)
Match Two: 21:55 - 22:10 GMT+2 (12.55PM - 1:10 PM PDT)
Match Three: 22:10 - 22:25 GMT+2 (1:10PM - 1:25PM PDT)

Semi Final Lower Bracket:
Match One: 22:30 - 22:45 GMT+2 (1:30PM - 1:45PM PDT)
Match Two: 22:45 - 23:00 GMT+2 (1:45PM - 2:00PM PDT)
Match Three: 23:00 - 23:15 GMT+2 (2:00PM - 2:15PM PDT)

Finals:
Match One: 23:20 - 23:35 GMT+2 (2:20PM - 2:35PM PDT)
Match Two: 23:35 - 23:50 GMT+2 (2:35PM - 2:50PM PDT)
Match Three: 23:50 - 00:05 GMT+2 (2:50PM - 3:05PM PDT)
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The Secret of Southsun

LIVING WORLD
The Secret of Southsun
The refugees from Flame & Frost who were resettled at Southsun Cove are up in arms over the restrictive residency contracts that prevent them from leaving. Tensions are high, and settlers are brawling with Consortium guards. What’s worse, the island’s local wildlife has been agitated and is even more aggressive and territorial than usual.
The Lionguard’s Inspector Kiel has been charged with quelling the violence so it doesn’t interfere with the upcoming Dragon Bash festival in Lion’s Arch. Kiel takes her job seriously, so she’ll need help from players and Researcher Levvi to keep everyone on the island safe from the local wildlife and each other.
Southsun Cove

  • The Consortium has created a new exotic resort for those looking to get away for a while. Lord Faren and Lady Kasmeer are currently there on vacation.
  • New settlements have been created for refugees coming in from Lion’s Arch.
  • Animals on Southsun Cove are becoming increasingly aggressive.
  • Settlers and tourists have wandered too far from the camps and need assistance getting back to safety.
  • Researcher Levvi is looking for brave adventurers to help survey the island and recover samples to determine the cause of the native creatures’ increased aggression.
  • Tensions between settlers and Consortium members have led to confrontation that may require mediation.
  • The new Crab Toss activity is now available at Sawtooth Bay in Southsun Cove. Players can win karka shells, passiflora, tonics, and more.
  • Southsun Supply Crates will drop rarely from creatures during the Secret of Southsun event. These crates contain Southsun crafting materials and a chance at a wide variety of items, such as shoulder skins, new boosts and convenience items, and a rare chance at new weapon skins and minis. Southsun Supply Crates can also be purchased from the Black Lion Trading Company (see below for more info).
  • Blooming Passiflora are now growing on the island.
  • The larger veteran and champion karka now have a guaranteed drop chance for karka shells upon defeat.
  • All players who enter the island for the duration of the event are scaled up to level 80. This content is available from May 14 to June 11.
Guild Content
  • Six Guild Trek locations have been added to Southsun Cove.
Achievements
  • Added new living world achievements to Southsun Cove: “Consortium Rewards Club Member,” “Southsun Settler Supporter,” “Southsun Sightseer,” “Southsun Volunteer Fieldwork,” “Southsun VIP Meet and Greet,” and more.
  • Added new achievements for Crab Toss activity: “Crab Toss Participant,” “Crab-Carrying Competitor,” “Crabtacular!,” “Crabgrabber,” and “Crab Toss Champion.”
  • Players who complete 25 of the Secret of Southsun achievements will earn the “Southsun Stalwart” meta-achievement. This achievement awards players with a Sclerite Karka Shell back item and the title of “Southsun Stalwart.” The Southsun Stalwart meta-achievement covers the entire event’s content, some of which is not accessible until the next release.
  • A new title, “Crab Toss Champion,” has been added for players who win a game of Crab Toss.
  • A new title, “Crabgrabber,” has been added for players who steal 100 crabs during games of Crab Toss.
NEW FEATURES AND CONTENT
World vs. World
  • Obsidian Sanctum, the jumping puzzle in the Eternal Battlegrounds, has been moved to its own WvW map.
    • Entering the puzzle will take players out of the Eternal Battlegrounds.
    • Leaving will take players back to Lion’s Arch.
  • Added a new vendor: “Traps and Tricks Outfitter.”
  • Traps have been added as a new purchasable consumable utility item. Two unique variants are available.
    • When placed, traps last for one hour.
    • Players may only have one of a given trap type deployed at a time.
    • Traps will disappear when a player leaves the map.
    • Traps are sold by the vendor for 15 badges and 525 karma; they will stack to 250 and are account-bound.
    • It takes a 4-second channel to place at feet.
    • Placing a trap uses very short-range ground targeting to assist in orientation.
    • Placed traps have a 600×90 rectangular trigger area; only enemies can trigger them.
    • Once triggered, traps affect up to 20 enemies within a range of 1200.
    • Traps cost 10 supply to place.
  • Supply Removal Trap
    • Removes 5 supply from enemies affected by the trap.
  • Stealth Disruptor Trap
    • Removes stealth from enemies and reveals them for 30 seconds, preventing stealth.
BALANCE, BUG-FIXING, POLISH
General
  • A Commander’s map pings and strokes are now visible to members of their squad.
  • Fixed several shadowstep bugs that let players teleport through WvW gates and exploit various dungeons.
  • Fixed a bug that caused some items to lose their functionality after a player has gone into a downed state.
Events
  • Malchor’s Leap:
    • Pact cannons near the Shelter Docks are now fully operational.
    • The Inquest Ornithologist has been upgraded to a champion, as befits her Group Event status.
  • Metrica Province:
    • Minor UI changes were made to the Mark II golem event.
  • Mount Maelstrom:
    • The Branded ogre in the Infinity Coil complex is now properly imprisoned in his cage.
  • Sparkfly Fen:
    • Added a skill to the seaweed-mine bundle.
  • Timberline Falls:
    • Fixed a stalling bug in the event “Protect krewe leader Dobbs as the krewe clears the excavation site.”
  • Wayfarer Foothills:
    • Dredge soldiers outside Molensk are no longer rooted in place.
Personal Story
  • “Down the Hatch”:
    • Fixed a rare stalling bug at the end of the story step.
  • “The Ghost Rite”:
    • Fixed the player’s camera position while transformed.
Structured PvP
  • Reverted a change to PvP dailies that increased their difficulty.
  • Reworded some custom arena tooltips to be less confusing.
Profession Skills
Warrior
  • Leg Specialist:
    • This trait will no longer function with the Burning Oil siege weapon in WvW.
  • Healing Signet:
    • Updated skill facts to show the passive effect and accurately display the healing value for the active effect.
Elementalist
  • Dragon’s Claw:
    • Fixed an exploit that caused this skill to fire at increased rates.
Engineer
  • Kit Refinement:
    • The cooldown icon will now display correctly when this trait is used with Flamethrower.
Elementalist
  • Shocking Aura:
    • This skill’s icon on the buff bar now displays the same icon as the skill itself.
Ranger
  • Fixed a bug that caused the projectile speed of the following axe skills to be 75% of their intended speed:
    • Ricochet
    • Splitblade
    • Winter’s Bite
    • Path of Scars
  • Juvenile Rainbow Jellyfish now uses a unique model.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
  • You can now purchase the Southsun Supply Crate in the Consumable category of the Gem Store for 1 for 150 gems or 10 for 1200 gems. These special crates contain Southsun crafting materials and a chance at items such as shoulder skins, new boosts and convenience items, and a rare chance at new weapon skins and minis. The Southsun Supply Crates will only be available until June 10. The Southsun Supply Crates will also be a limited-time rare drop off the creatures on the island during this time.
  • The Consortium Swim Speed Boost is now available in the Boost category of the Gem Store for 1 for 50 gems or 5 for 200 gems. This boost will increase your swim speed by 15% for 1 hour. This boost is not useable in PvP.
  • To celebrate spring, the Gem Store is making one miniature baby animal available each week for the month of May. This week’s adorable addition is the Mini Moa Chick, which is now available in the Minis category of the Gem Store for 400 gems each.
  • How to Dance, Volume 1 is now available in the Services category of the Gem Store for 400 gems. This book can be used to gain access to three different dance moves and a skill that will allow you to invite others to participate in your dance party.

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Game Update Notes - May 14, 2013

Last Post: May 14, 2013 16:57

LIVING WORLD
The Secret of Southsun
The refugees from Flame & Frost who were resettled at Southsun Cove are up in arms over the restrictive residency contracts that prevent them from leaving. Tensions are high, and settlers are brawling with Consortium guards. What's worse, the island's local wildlife has been agitated and is even more aggressive and territorial than usual.
The Lionguard's Inspector Kiel has been charged with quelling the violence so it doesn't interfere with the upcoming Dragon Bash festival in Lion's Arch. Kiel takes her job seriously, so she'll need help from players and Researcher Levvi to keep everyone on the island safe from the local wildlife and each other.

Southsun Cove

The Consortium has created a new exotic resort for those looking to get away for a while. Lord Faren and Lady Kasmeer are currently there on vacation.
New settlements have been created for refugees coming in from Lion’s Arch.
Animals on Southsun Cove are becoming increasingly aggressive.
Settlers and tourists have wandered too far from the camps and need assistance getting back to safety.
Researcher Levvi is looking for brave adventurers to help survey the island and recover samples to determine the cause of the native creatures’ increased aggression.
Tensions between settlers and Consortium members have led to confrontation that may require mediation.
The new Crab Toss activity is now available at Sawtooth Bay in Southsun Cove. Players can win karka shells, passiflora, tonics, and more.
Southsun Supply Crates will drop rarely from creatures during the Secret of Southsun event. These crates contain Southsun crafting materials and a chance at a wide variety of items, such as shoulder skins, new boosts and convenience items, and a rare chance at new weapon skins and minis. Southsun Supply Crates can also be purchased from the Black Lion Trading Company (see below for more info).
Blooming Passiflora are ...

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Living World: Pivot Point

The Living World of Guild Wars 2 continues to grow and expand with each new month, and I’ll be your tour guide for May 2013.

Scott McG here, Narrative Designer and co-conspirator with fellow GW2 Narrative Designer Angel McCoy. Angel and I laid down the foundations for this year’s grand plan in terms of characters and plot arcs, but so far Angel and her team of artists, designers, writers, and audio engineers have been handling all the work.

Everybody needs backup now and again, especially with the amount of content we have planned, so Team Spring Break is stepping up to handle our share of the fun (for the record, Team Spring Break includes me as the Narrative Designer, designers Rob Hrouda, Theo Nguyen, Anthony Ordon, and Leah Rivera; artists Aaron Panagos and Tomas Gomez; writer Peter Fries; QA specialist Jacob Miller; sound engineer Cody Crichton; and producer Mark Davis).

Keep It Fresh, Keep It Moving

May represents a transition—the Flame & Frost arc is now complete, and our plan calls for content to build on what came before while also kicking things off in a new direction. With that in mind, Team Spring Break first focused on the essentials: characters, story, and gameplay.

We needed to get players from the Shiverpeaks and Diessa Plateau down to Lion’s Arch and its environs so they could be a part of the story’s next phase. Savvy lorehounds will no doubt remember that the Consortium offered its help to those displaced by the Flame Legion/dredge alliance, but the Consortium isn’t exactly a charity organization—they want something in return for their assistance. Following the refugees’ progress and challenges on the Consortium’s Southsun Cove settlements proved to be the stepping stone we needed to bridge Flame & Frost with what comes next.

Southsun Cove: Where the Seafood Eats You

As we saw back in November during The Lost Shores, Southsun Cove isn’t quite the vacation paradise the Consortium wants it to be. They’re trying, but it’s just not there yet. In the meantime, the settlers who signed up for the Consortium’s help are being harassed by the island’s vicious wildlife and pressured by their purported benefactors to join the Consortium’s happy work force as full-time employees. Putting desperate charr and norn in that situation guarantees two things: 1) they won’t be thrilled about it, and 2) there’s going to be violence.

The increasingly dangerous situation quickly draws the attention of the Lionguard. As far as Captain Magnus the Bloody-Handed is concerned, nothing should interfere with the commerce to and from his city’s ports, so he’s given Inspector Ellen Kiel new marching orders. Her main priorities are to quell the unrest, settle the beef between the settlers and the Consortium, and rein in the island’s karka, reef drakes, and reef riders before the disturbances spread to Lion’s Arch proper.

Calling for Backup

Kiel can’t do it alone, so she’ll be need assistance from players as well as another familiar face: Researcher Levvi, the expert on Southsun Cove’s decidedly dangerous flora and fauna. If you’re lucky you’ll meet a few old friends (and a few new ones) that will become more important as 2013 progresses. In fact, if you hit the beach when the karka aren’t eating 100% of the faces there, you might get to hobnob with some of the nobility from Divinity’s Reach.

How does helping Kiel tie in to the next multi-month story arc? That’s a secret that won’t be entirely revealed until June, but rest assured that it does all tie together. What you do with and for Kiel will matter in the coming months, and along the way Team Spring Break is determined to keep things lively. It’s full speed ahead on Southsun Cove, baby, and you’re invited.

So pack up your suntan lotion (and maybe an industrial strength first-aid kit), and I’ll meet you on the sand.

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King of the (custom arena) Beta - Tournament

Information regarding King of the (custom arena) Beta

Region: EU (Europe)

Date: 2013-05-12

Start: 18:00 p.m (GMT + 0:00) on 12th May. – http://wwp.greenwichmeantime.com/ for current (GMT + 0:00).
Stream: http://www.twitch.tv/guildwars2guru
Bracket: http://binarybeast.c...304240#brackets

Teams Participating (only the confirmed ones): http://binarybeast.c...40#participants

Prize-Pool: Real-Life currency. Donated by the community. If you want to donate add ‘WeAreTheBattery’ on skype and discuss it further with Vonethil.
ESTIMATED PRIZE POOL: 100$+
1. 60%
2. 30%
3. 10% & 25 in-game gold.

Facts: The tournament is a ‘Best of One’ (BO1) single elimination tournament except for the 3rd Place Match and the Final which are ‘Best of Three’ (BO3).

For the teams: You must finish your frist round before the 8th of May. Inform Vonethil.7160 with the report of the match. If you lie you will be disqualified from the tournament. If your enemy can not play the match, inform Vonethil.7160. If none of you take the initiative to play, both will be disqualified. If you can not find the ID of your opponents, inform Vonethil.7160.

Rules:
https://www.guildwar...les-of-conduct/
http://www.guildwars...urnament-rules/

If you break the rules your team will be disqualified.

Any questions regarding this tournament: Vonethil.7160

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SOAC/Towerdive.tv Tournament Event - Thursday May 9th

Here are the details for the upcoming sittingonacouch.com/towerdive.tv NA Profession Tournament.

Time: Thursday 5:30PM PST/GMT-8 and Saturday 10AM PST/GMT-8

Strutcture: Teams of 5 of each profession will square off in a best of 3 matchups, except for the championship and semi finals which will be best of 5, with the winners moving up the bracket and the losers moving on to regular tournament queues and consolation brackets. There are two parts to this event. The Tournament Bracket called the Top Profession Tournament and the regular Torunament queueing.

Custom Arenas: SOAC Tournament Arena and tehMaker’s Arena (we are in the processes of trying to locate a third arena for consolation games and guys who want to practice during the event)

Arena Settings: 15 Min Matches, 500 top score, Individual Respawn, Ready button must be clicked, No Locked skills or Gear (this may change) 10 second respawn timer (discussing), No Spirit Watch or Raid on the Capricorn. The Three matches will be held in Kylo, Forest, and Temple. Legacy and Spirit watch may be added into the final best of 5 if needed. 5 players per team plus shoutcasters Spectatos will be allowed, but encouraged to go to the shoutcasting views.

Teams: We will be taking teams of 5 of each profession chosen off the signup sheet.

Bracketing: We use Random.org to put together the seating. (our other way to go is to have them all play each other once and the team with the most wins gets first seating, but the length of time that would take is too much)
There were 8 items in your list. Here they are in random order:
Thieves
Warriors
Guardians
Engineers
Rangers
Mesmers
Necromancers
Elementalists
Timestamp: 2013-05-07 21:46:09 UTC
SOAC Bracket
1)Thieves vs 8) Elementalists
3)Guardians vs 6) Mesmers
tehMaker Bracket
2) Warriors vs 7) Necromancers
4) Engineers vs 5) Rangers
Winners of each will face each section will face each other in the semifinal. The losers of each match will face each other in a consolation game. The winners of each semifinal best of five will face off on the championship game in SOAC Arena

All Consolation games will be played and finished before the championship game, giving the Championship teams time to figure out how they want to face the other team, and to setup for the showdown.

EX. Losers of 2 vs 7 and 4 vs 5 will play each other in their respective Arena’s before the Winners match up in a best of 3. The winners of 2vs7 and 4 vs 5 will face each other then in the semifinals. The losers of that semifinals will then play each other in the tehmaker arena in a best of 3 the winners will face off the championship game using SOAC Arena.

Championship Award: Champions will head to LA or the Mists in Tarnished Coast after the event for a live stream interview with Bas and Daemon on Thursday, and with Bhawb and Daemon on Saturday on http://www.twitch.tv/soacgaming.
(We are still in discussions as to whether any prize outside of just meeting and talking with them. If anyone wants to donate a prize I wouldn’t say no)

Shoutcasters:

Thursday: Daemonlasher and Jumper http://www.twitch.tv/soacgaming; Android and Fox http://www.twitch.tv/towerdive.tv

Saturday: Daemonlasher and Jumper http://www.twitch.tv/soacgaming; Grouch and Blu http://www.twitch.tv/blu42

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