Elementalist
Weapon Sets, Skills & Effects
- Fire Attunement10Attunement. Attune to fire, gaining heavy damage and burning abilities.
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- Water Attunement10Attunement. Attune to water, gaining superior support and healing abilities.
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- Air Attunement10Attunement. Attune to air, gaining heavy damage and control abilities.
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- Earth Attunement10Attunement. Attune to earth, gaining superior damage-over-time and defensive abilities.
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- Fire Attunement10Attunement. Attune to fire, gaining heavy damage and burning abilities.
Boons & Effects
Conditions
Control
Fields & Finishers
Combo
Traits
Select Trait Line
Select Trait Line
Select Trait Line
Stats
Primary Stats
- Health 11645 (+0)
- Vitality 1000 (+0)
- Armor 1920 (+0)
- Toughness 1000 (+0)
- Attack 2225 (+1225)
- Power 2225 (+1225)
- Critical Hit 47% (+47%)
- Precision 1900 (+900)
Secondary Stats
- Critical Damage 60% (+60%)
- Defense 920 (+0)
- Ferocity 900 (+900)
Active Stat Bonuses
Active Boons
(Click to activate a Boon or change the Intensity amount.)World vs World Bonuses
(Click to activate bonus and change the Intensity amount.)Runes, Sigils, Accessories & Jewels
Armor & Runes
Rune Stat Totals
- Power 25
Rune Bonuses
PvP Rune of Vampirism- Power: 25
Accessories & Jewels
Accessory Totals
- Power:1200
- Precision:900
- Ferocity:900
Weapon Set Sigils
Weapon Set I
Superior Sigil of Generosity60% chance to transfer a condition to your foe on critical hit. (Cooldown: 10 Seconds)
Sigil of Superior EnergyYou gain 50% of your endurance when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Water Weapon I
Water Weapon II
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