Guardian sPvP | Tournament Greatsword, Sword/Focus | Team fighter Paragon
Table of Contents
Summary
Hello all,
My in game alias is Heavens Rage. I've been getting a lot request for my build, so I decided to release a guide. I made a similar PvE and WvW guide. So it would only make sense to release the PvP version of it. I have +2k hours on Guardian alone, and I usually just bounce around the 50 top in Solo Arena. But enough about me lets talk about the build!
So the first question is probably what exactly does this build bring to the table? Long story short, it brings everything. It's a build that is good in any situation.
Pros:
-Good dps
-Good sustain
-Good team support
Cons:
-Not as much damage has a glass cannon.
-Less sustain then a typical bunker build.
I. Weapons and Skills
- Vengeful Strike½Strike your foe again.Damage: 296Range: 130
- Wrathful Strike½Attack with a final, powerful strike that applies might for each foe you strike.Damage: 443Might: 5 sRange: 130
- 0
- 0
- 0
- 0
- 0
- 0
- Pull¾Pull your foes to you.Leash Range: 600Range: 900
- 0
-
- 0
- 0
- 0
- 0
- 0
Weapon and Skill Details
For weapons I chose the highest dps weapons available to Guard. Greatsword paired with Sword and Focus. You don't have to use these weapons it's just what I prefer because it matches my play style. I play a VERY aggressive Guardian I'm always on top of my target.
Healing skill is Shelter. Shelter is great for damage mitigation, and also building up might stacks. Which I'll go over later.
Utilities are all shouts. This way you bring support to your teammates with boons and cleansing conditions.
II. Traits
Zeal
Radiance
Valor
Honor
Trait Details
Five into Radiance for Justice is Blind. This trait is amazing for damage mitigation and also securing stomps.
Purity- A passive condition remover is a must in the current condition heavy based meta.
Strength in Number- Another great tool for team support, 150 toughness for your teammates. It also affects you too!
Altruistic Healing- This is where your high sustain will come from.
Superior Aria- Shouts charge faster. You're using three shouts, so it only makes sense.
Empowering Might- Another great team support trait. Upping the damage for you and your team.
Pure of Voice- Again more team support with removing conditions for your team. Also on yourself.
Lastly five in virtues for Inspired Virtue. This not only effects you, but your teammates also. Just more boons going around, and that's never a bad thing.
III. Stat Specifics & Effects
Primary Stats
- Health 14725 (+3080)
- Vitality 1224 (+308)
- Armor 2435 (+308)
- Toughness 1224 (+308)
- Attack 3399 (+1383)
- Power 2299 (+1383)
- Critical Hit 46% (+46%)
- Precision 1874 (+958)
Secondary Stats
- Boon Duration 5% (+5%)
- Condition Damage 58 (+58)
- Critical Damage 80% (+80%)
- Damage 1100 (+0%)
- Defense 1211 (+0)
- Ferocity 1208 (+1208)
- Fury Duration 10% (+10%)
- Healing Power 308 (+308)
- Virtue Recharge Rate 5% (+5%)
Boons
Conditions
Control
Fields & Finishers
Stat and Effect Details
As you can tell from the stats everything is pretty well balanced. Crit chance does seems low, but you'll have close to perm fury, which I'll talk about later. Also toughness seems fairly low for a Guardian, but you have to factor in the 150 you get from Strength in Numbers.
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
- Power: 25
- Fury Duration: 10%
- Power: 50
- 25% chance when struck to gain fury for 15 seconds. Cooldown: 30 seconds.
- Power: 100
- +20% Fury Duration; 50% chance when struck to summon a bomb. (Cooldown: 15 seconds)
- Power: 25
- Fury Duration: 10%
- Power: 50
- 25% chance when struck to gain fury for 15 seconds. Cooldown: 30 seconds.
- Power: 100
- +20% Fury Duration; 50% chance when struck to summon a bomb. (Cooldown: 15 seconds)
- Power: 25
- Fury Duration: 10%
- Power: 50
- 25% chance when struck to gain fury for 15 seconds. Cooldown: 30 seconds.
- Power: 100
- +20% Fury Duration; 50% chance when struck to summon a bomb. (Cooldown: 15 seconds)
- Power: 25
- Fury Duration: 10%
- Power: 50
- 25% chance when struck to gain fury for 15 seconds. Cooldown: 30 seconds.
- Power: 100
- +20% Fury Duration; 50% chance when struck to summon a bomb. (Cooldown: 15 seconds)
- Power: 25
- Fury Duration: 10%
- Power: 50
- 25% chance when struck to gain fury for 15 seconds. Cooldown: 30 seconds.
- Power: 100
- +20% Fury Duration; 50% chance when struck to summon a bomb. (Cooldown: 15 seconds)
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Rune Stat Totals
- Power 183
- Fury Duration 10%
- Precision 8
- Toughness 8
- Vitality 8
- Condition Damage 8
- Healing Power 8
- Ferocity 8
Rune Bonuses
PvP Rune of the Citadel- Power: 25
- Fury Duration: 10%
- Power: 50
- 25% chance when struck to gain fury for 15 seconds. Cooldown: 30 seconds.
- Power: 100
- +8 to all stats
Accessories & Jewels
- Power: 0
- Toughness: 0
- Ferocity: 0
- Healing Power: 0
Accessory Totals
- Power:1200
- Precision:900
- Ferocity:900
- Toughness:0
- Healing Power:0
Weapon Set Sigils
- Weapon Strength: 995-1100
- Weapon Strength: -
Weapon Set I
Sigil of Superior Strength60% chance to apply might for 10s on critical. (Cooldown 1 second)
- Weapon Strength: 905-1000
- Weapon Strength: 832-883
Weapon Set II
Sigil of Superior BattleYou gain 2 stacks of might for 20s when you swap to this weapon while in combat.
Sigil of Superior BloodlustYou gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Water Weapon I
Sigil of Superior Strength60% chance to apply might for 10s on critical. (Cooldown 1 second)
Water Weapon II
Sigil of Superior BattleYou gain 2 stacks of might for 20s when you swap to this weapon while in combat.
Upgrade Item Details
So you have five Citadel runes. The main reason for this is the chance of fury on hit. This build has a decent crit chance of 34%, but with fury it's going to be 54%. Which is a huge improvement dps wise. You'll gain around 35 seconds of fury on a 60 second CD. So for the most part you'll have a very high fury upkeep.
When it comes to sigils it's all about might stacking for more damage. Using both Strength and Battle. Also you have to factor in the might you get from Empowering Might, Virtue of Justice, blocking attacks, and Save Yourselves. You should have no problem hitting double digit might stacks with this build. Lastly you have bloodlust for even more damage output.
V. Basic Gameplay
For gameplay, you have to play aggressively. Constantly be in your opponents face applying pressure, never let up.
Nice part about the build you can fulfill any role. If your team needs you to bunker a point you can. Against multiple opponents you won't last as long as a typical bunker, but you can easily last until help arrives. Also your dps is high enough so you can also play as a roamer or assaulter. You also have a lot going for you in team fights with all support you bring.
Main Skill Rotation
I'm not huge on having set rotations, pretty much you need to adapt to the situation.
However, this one I listed is my favorite for max dps output. It's a little tricky to pull off because you have to get the timing right, but it you master it you can effectively one shot players.
First Shield of Wrath, now the timer starts you have four seconds to pull it off. Admittedly switch to GS, you don't have to leap, its just if your not in range. Binding Blade and pull. Then Symbol of Wrath and Whirling Wrath.
If you pull it off, your Shield of Wrath will go off right when you are doing Whirling Wrath. So all this damage hits at once and it's an insane amount of burst.
Like I said it's tricky to pull off, but once you master it. It's an incredible rotation.
VI. Closing Thoughts...
Lets be clear here, this isn't some god build that you can kill an entire team. It has weaknesses just like any other build. There are some builds you are just going to struggle against like a S/D thief, and you are very vulnerable if all your shouts are on CD.
However if you play to your strengths. You'll seem like an unstoppable killing machine thanks to the high damage output and high sustain.
Overall I hope you guys enjoy playing this build. It's different then the typical bunker builds where you don't have any damage or the Meditation dps builds where you have to give up some survivability.
And of course if you have any questions at all, feel free to leave them in the comment section. Or you can send me a PM on the forums or in game.