Elementalist PvE | Dungeon Dagger/Dagger | Damage Ele starter build
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Table of Contents
Summary
Good crit, good power, decent toughness.
I. Weapons and Skills
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
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- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
- 0Fury: 2 sSwiftness: 5 sRegeneration: 9 sVigor: 9 s
II. Traits
Adept Master Grandmaster
Fire Magic
Air Magic
4
+200
+200
Earth Magic
Water Magic
4
+200
+200
Arcana
6
+30%
+30%
III. Stat Specifics & Effects
Primary Stats
- Health 14495 (+2850)
- Vitality 1201 (+285)
- Armor 2316 (+480)
- Toughness 1396 (+480)
- Attack 2934 (+1037)
- Power 1953 (+1037)
- Critical Hit 23% (+23%)
- Precision 1391 (+475)
Secondary Stats
- Attunement Recharge Rate 30% (+30%)
- Boon Duration 30% (+30%)
- Critical Damage 64% (+64%)
- Damage 981 (+0%)
- Defense 920 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 970 (+970)
- Healing Power 200 (+200)
- Movement Speed 25% (+25%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Bowl of Curry Butternut Squash Soup
Duration: 30min
Precision: 100
Ferocity: 70
Experience from Kills: 10%
Precision: 100
Ferocity: 70
Experience from Kills: 10%
- (30min)
- Precision: 100
- Ferocity: 70
- Experience from Kills: 10%
Utility Nourishment
Superior Sharpening Stone
Duration: 30min
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain power equal to 6% of your toughness
- Gain power equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Ascalonian Clergy Cowl
- Defense: 73
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Corrupted Orrian Mantle
- Defense: 73
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Corrupted Orrian Vestments
- Defense: 314
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Ascalonian Clergy Gloves
- Defense: 133
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Corrupted Orrian Pants
- Defense: 194
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Ascalonian Clergy Shoes
- Defense: 133
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Armor Stat Totals
- Defense 920
- Power 175
- Ferocity 100
Rune Bonuses
Superior Rune of the Scholar- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Accessories & Jewels
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Accessory Totals
- Power:490
- Toughness:480
- Ferocity:430
- Precision:90
Weapon Set Sigils
Berserker's Dagger
- Weapon Strength: 924-981
- Power: 120
- Precision: 85
- Ferocity: 85
Valkyrie Dagger
- Weapon Strength: 924-981
- Power: 120
- Vitality: 85
- Ferocity: 85
Sigil of Superior Battle
You gain 2 stacks of might for 20s when you swap to this weapon while in combat.
Sigil of Superior Bloodlust
You gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Weapon Set I
Sigil of Superior BattleYou gain 2 stacks of might for 20s when you swap to this weapon while in combat.
Sigil of Superior BloodlustYou gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
- Weapon Strength: -