Warrior PvE | Dungeon Axe/Mace, Greatsword | Damage Define [HC] - PvE Warrior Build
Table of Contents
Summary
This build is for organized dungeon runs, but works well for roaming around in the open world too. However it shouldn't be used in WvW or Pvp.
With this build you will have a insane amount of dmg and will mostly stay on a crit chance at 94%, while stacking Blood lust. We have a YouTube channel where we show of alot from the warrior, and also 2 detailed warrior build videos:
I. Weapons and Skills
- Double ChopChop your foe twice.Damage (2x): 480Range: 130
- Triple Chop1½Deliver three final chops to your foe.Damage (3x): 1,158Range: 130
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Weapon and Skill Details
Your using Greatsword mainly because of the dmg you can get out from 100b but whirlwind also does alot of dmg and can be a life saver because of the evasion. On axe mace you wanna make sure to use cyclone axe and crushing blow (2,4) for vulnerability stacking. Tremor is good to go in terms with between the warriors to keep the mobs knocked down. Else the auto attack on axe is much better then any other auto attacks you can get on warrior.
All warriors almost always have For Great Justice and Signet of Fury. Then it depends on how many warriors and what situation it is. 2 Warriors should always have banner of strenght and discipline. Then the rest can go with eather shake it off, on my marks, banner of tactics or signet mastery.
II. Traits
Strength
Arms
Defense
Tactics
Discipline
Trait Details
Best dmg you can get as a warrior. You accually gain more crit chance using heightened focus then going 30 in arms. 300/21 = 14,3% crit chance while you get 15 from HF. plus the 30% critical dmg you get. With a good organized group you gonna have enough might and vulnerability aswell so not worth going Arms. Strength speaks it self. 300+ power and alot of good traits, 28% more dmg on GS and 23% more on axe. Plus the amazing chance to regain endurance with a burst if needed. Empower allies is for one warrior. Rest goes with Empowered.
III. Stat Specifics & Effects
Primary Stats
- Health 20212 (+1000)
- Vitality 1016 (+100)
- Armor 2127 (+0)
- Toughness 916 (+0)
- Attack 3457 (+1512)
- Power 2323 (+1407)
- Critical Hit 42% (+42%)
- Precision 1802 (+886)
Secondary Stats
- Agony Resistance 30 (+30)
- Boon Duration 10% (+10%)
- Burst Recharge 30% (+30%)
- Condition Duration 30% (+30%)
- Critical Damage 69% (+69%)
- Damage 1134 (+10%)
- Defense 1211 (+0)
- Experience from Kills 25% (+25%)
- Ferocity 1036 (+1036)
Boons
Conditions
Control
Fields & Finishers
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
66% chance to steal life on critical.
Precision: 70
Experience from Kills: 15%
- (45min)
- 66% chance to steal life on critical.
- Precision: 70
- Experience from Kills: 15%
Utility Nourishment
- (1hr)
- +10% damage vs undead
- -10% damage from undead
- Experience from Kills: 10%
Armor & Runes
- Defense: 121
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
- Defense: 121
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
- Defense: 363
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
- Defense: 182
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
- Defense: 242
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
- Defense: 182
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Armor Stat Totals
- Defense 1211
- Power 175
- Ferocity 100
Rune Bonuses
Superior Rune of the Scholar- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Accessories & Jewels
- Agony Resistance: 5
- Agony Resistance: 5
- Agony Resistance: 5
- Agony Resistance: 5
- Agony Resistance: 5
- Agony Resistance: 5
Accessory Totals
- Power:692
- Precision:466
- Ferocity:466
- Agony Resistance:30
Weapon Set Sigils
- Weapon Strength: 857-1048
- Power: 120
- Precision: 85
- Ferocity: 85
- Weapon Strength: 895-1010
- Power: 120
- Precision: 85
- Ferocity: 85
Weapon Set I
Sigil of Superior Force+5% damage.
Superior Sigil of the NightOutgoing damage is increased by 10% at night.
- Weapon Strength: 1095-1210
- Power: 239
- Precision: 171
- Ferocity: 171
- Weapon Strength: -
Weapon Set II
Superior Sigil of the NightOutgoing damage is increased by 10% at night.
- Weapon Strength: 905-1000
- Power: 120
- Precision: 85
- Ferocity: 85
- Weapon Strength: 996-1100
- Power: 120
- Precision: 85
- Ferocity: 85
Water Weapon I
Sigil of Superior Accuracy+7% crit chance.
Water Weapon II
Sigil of Superior Accuracy+7% crit chance.
Upgrade Item Details
Full berserker of course. The sooner the enemy dies, the less you need to care about surviving. For sigils: Stack blood lust quick with both an axe and a mace. as soon as that's done. swap to Force/night. If the dungeon goes during the day. Get force/X-slayer. Or go lazy mode with Accuracy/force.
V. Basic Gameplay
First of equip your blood lust stacking weapons. As soon as your stacked swap to force/night or force/X-slaying, or even more Hard core X-slaying/night.
Make sure to use Cyclone axe and Crushing blow in the beginning of each fight and as soon as they are recharge pop em again. Auto attack with axe until you know you can make a full 100b without interruption or losing your 10% scholar boost. If you're by a wall, use whirlwind against it, else wait until you can swap back to axe and interrupt your whirlwind just when you past the mobs.
Try to line of sight as often as you can and go in term of termors. Harder mobs will be knocked down almost long enough to get killed.