Ranger WvW | Small Group Sword/Dagger, Axe/Torch | Roamer Solo Ranger WvW
Table of Contents
Summary
This is not my build, but i saw it on youtube and tried it out and have been having a blast. This coming from a guy who would rather quit the game rather than give up the short bow a few months back. Even gave up my feeble attempts to try another class.
Also a blast in Open world PvE
Testing FotM
Credits to Mathew K
Video link:
I. Weapons and Skills
- Weapon Strength: 905-1000
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
- Weapon Strength: 924-981
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
- Weapon Strength: 857-1048
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
- Weapon Strength: 789-926
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
- Kick¼Kick your foe, crippling them for a short time.Damage: 202Crippled: 2 sRange: 400Range: 130
- Pounce¾Leap at your foe, striking them. Your pet gains might.Damage: 235Might: 5 sRange: 430
- Monarch's Leap¾Leap back into the fight, crippling your foe.Damage: 336Crippled: 3 sCombo Finisher: LeapRange: 600
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II. Traits
Marksmanship
Skirmishing
Wilderness Survival
Nature Magic
Beastmastery
III. Stat Specifics & Effects
Primary Stats
- Health 18792 (+2870)
- Vitality 1203 (+287)
- Armor 3076 (+1096)
- Toughness 2012 (+1096)
- Attack 2103 (+196)
- Power 1112 (+196)
- Critical Hit 2% (+2%)
- Precision 951 (+35)
Secondary Stats
- Bleeding Duration 20% (+20%)
- Boon Duration 10% (+10%)
- Condition Damage 1578 (+1578)
- Condition Duration 10% (+10%)
- Confusion Duration 10% (+10%)
- Confusion Duration 10% (+10%)
- Damage 991 (+0%)
- Defense 1064 (+0)
- Endurance Regeneration 25% (+25%)
- Experience from Kills 20% (+20%)
- Healing Power 1354 (+1354)
- Movement Speed 25% (+25%)
- Pet Attribute Bonus 20 (+20)
- Regeneration Duration 33% (+33%)
Boons
Conditions
Control
Fields & Finishers
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Gain 85 health every second
Vitality: 70
Experience from Kills: 10%
- (30min)
- Gain 85 health every second
- Vitality: 70
- Experience from Kills: 10%
Utility Nourishment
Gain Condition damage equal to 6% of your toughness
Gain Condition damage equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain Condition damage equal to 6% of your toughness
- Gain Condition damage equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
- Defense: 97
- Healing Power: 60
- Toughness: 43
- Condition Damage: 43
- Condition Damage: 25
- Confusion Duration: 10%
- Condition Damage: 50
- 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 seconds)
- Condition Damage: 100
- +20% Confusion Duration; when you interrupt a foe, inflict 5 stacks of confusion for 8 seconds. (Cooldown: 15 seconds)
- Defense: 97
- Healing Power: 45
- Toughness: 32
- Condition Damage: 32
- Condition Damage: 25
- Confusion Duration: 10%
- Condition Damage: 50
- 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 seconds)
- Condition Damage: 100
- +20% Confusion Duration; when you interrupt a foe, inflict 5 stacks of confusion for 8 seconds. (Cooldown: 15 seconds)
- Defense: 338
- Healing Power: 134
- Toughness: 96
- Condition Damage: 96
- Condition Damage: 25
- Confusion Duration: 10%
- Condition Damage: 50
- 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 seconds)
- Condition Damage: 100
- +20% Confusion Duration; when you interrupt a foe, inflict 5 stacks of confusion for 8 seconds. (Cooldown: 15 seconds)
- Defense: 157
- Healing Power: 45
- Toughness: 32
- Condition Damage: 32
- Condition Damage: 25
- Confusion Duration: 10%
- Condition Damage: 50
- 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 seconds)
- Condition Damage: 100
- +20% Confusion Duration; when you interrupt a foe, inflict 5 stacks of confusion for 8 seconds. (Cooldown: 15 seconds)
- Defense: 218
- Condition Damage: 90
- Power: 64
- Vitality: 64
- Condition Damage: 25
- Confusion Duration: 10%
- Condition Damage: 50
- 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 seconds)
- Condition Damage: 100
- +20% Confusion Duration; when you interrupt a foe, inflict 5 stacks of confusion for 8 seconds. (Cooldown: 15 seconds)
- Defense: 157
- Condition Damage: 45
- Power: 32
- Vitality: 32
- Precision: 14
- Toughness: 14
- Condition Damage: 20
Armor Stat Totals
- Defense 1064
- Condition Damage 533
- Confusion Duration 10%
- Healing Power 284
- Toughness 217
- Power 96
- Vitality 96
- Precision 14
Rune Bonuses
Superior Rune of Perplexity- Condition Damage: 25
- Confusion Duration: 10%
- Condition Damage: 50
- 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25 seconds)
- Condition Damage: 100
Accessories & Jewels
- Healing Power: 25
- Condition Damage: 15
- Toughness: 15
- Healing Power: 25
- Condition Damage: 15
- Toughness: 15
- Healing Power: 25
- Condition Damage: 15
- Toughness: 15
- Healing Power: 25
- Condition Damage: 15
- Toughness: 15
- Healing Power: 25
- Condition Damage: 15
- Toughness: 15
- Healing Power: 25
- Condition Damage: 15
- Toughness: 15
Accessory Totals
- Toughness:409
- Condition Damage:409
- Healing Power:630
- Precision:21
- Vitality:21
Weapon Set Sigils
- Weapon Strength: 905-1000
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
- Weapon Strength: 924-981
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
Weapon Set I
Sigil of Superior GeomancyYou bleed nearby foes for 10s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Sigil of Superior AgonyBleeds you apply last 20% longer.
- Weapon Strength: 857-1048
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
- Weapon Strength: 789-926
- Healing Power: 120
- Toughness: 85
- Condition Damage: 85
Weapon Set II
Sigil of Superior GeomancyYou bleed nearby foes for 10s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Sigil of Superior AgonyBleeds you apply last 20% longer.
V. Basic Gameplay
Watch the video linked above to get the basic idea of the rotation. Once you got that down...just watch the numbers fly the the enemy health bar drop.
I have had some great success with this roaming solo or joing up with small groups