Necromancer WvW | Large Group Staff, Axe/Dagger | Support Necro Debuff
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Table of Contents
Summary
Build de base pour Nécro en McM
I. Weapons and Skills
II. Traits
Adept Master Grandmaster
Spite
Curses
4
+200
+200
Death Magic
Blood Magic
4
+200
+200
Soul Reaping
6
+300
+30%
Trait Details
Version plus défensive : 0/20/30/20/0 !!!
III. Stat Specifics & Effects
Primary Stats
- Health 24402 (+5190)
- Vitality 1435 (+519)
- Armor 2070 (+234)
- Toughness 1150 (+234)
- Attack 2994 (+967)
- Power 1883 (+967)
- Critical Hit 32% (+32%)
- Precision 1586 (+670)
Secondary Stats
- Chill Duration 30% (+30%)
- Condition Damage 200 (+200)
- Critical Damage 46% (+46%)
- Damage 1111 (+0%)
- Defense 920 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 690 (+690)
- Healing Power 200 (+200)
- Life Force Pool 30% (+30%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Bowl of Sweet and Spicy Butternut Squash Soup
Duration: 1hr
Power: 100
Ferocity: 70
Experience from Kills: 10%
Power: 100
Ferocity: 70
Experience from Kills: 10%
- (1hr)
- Power: 100
- Ferocity: 70
- Experience from Kills: 10%
Utility Nourishment
Superior Sharpening Stone
Duration: 30min
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain power equal to 6% of your toughness
- Gain power equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Ascalonian Clergy Cowl
- Defense: 73
Superior Rune of the Ice
- Vitality: 25
- Chill Duration: 10%
- Vitality: 50
- 25% chance when struck to cause an ice nova. (Cooldown: 30 seconds)
- Vitality: 100
- +20% Chill Duration; +7% damage against chilled foes.
Ascalonian Clergy Mantle
- Defense: 73
Superior Rune of the Ice
- Vitality: 25
- Chill Duration: 10%
- Vitality: 50
- 25% chance when struck to cause an ice nova. (Cooldown: 30 seconds)
- Vitality: 100
- +20% Chill Duration; +7% damage against chilled foes.
Ascalonian Clergy Vestments
- Defense: 314
Superior Rune of the Ice
- Vitality: 25
- Chill Duration: 10%
- Vitality: 50
- 25% chance when struck to cause an ice nova. (Cooldown: 30 seconds)
- Vitality: 100
- +20% Chill Duration; +7% damage against chilled foes.
Ascalonian Clergy Gloves
- Defense: 133
Superior Rune of the Ice
- Vitality: 25
- Chill Duration: 10%
- Vitality: 50
- 25% chance when struck to cause an ice nova. (Cooldown: 30 seconds)
- Vitality: 100
- +20% Chill Duration; +7% damage against chilled foes.
Ascalonian Clergy Pants
- Defense: 194
Superior Rune of the Ice
- Vitality: 25
- Chill Duration: 10%
- Vitality: 50
- 25% chance when struck to cause an ice nova. (Cooldown: 30 seconds)
- Vitality: 100
- +20% Chill Duration; +7% damage against chilled foes.
Ascalonian Clergy Shoes
- Defense: 133
Superior Rune of the Ice
- Vitality: 25
- Chill Duration: 10%
- Vitality: 50
- 25% chance when struck to cause an ice nova. (Cooldown: 30 seconds)
- Vitality: 100
- +20% Chill Duration; +7% damage against chilled foes.
Armor Stat Totals
- Defense 920
- Vitality 175
- Chill Duration 30%
Rune Bonuses
Superior Rune of the Ice- Vitality: 25
- Chill Duration: 10%
- Vitality: 50
- 25% chance when struck to cause an ice nova. (Cooldown: 30 seconds)
- Vitality: 100
- +20% Chill Duration; +7% damage against chilled foes.
Accessories & Jewels
Knight's Jewel
- Precision: 25
- Toughness: 15
- Power: 15
(Infused)
Knight's Jewel
- Precision: 25
- Toughness: 15
- Power: 15
(Infused)
Knight's Jewel
- Precision: 25
- Toughness: 15
- Power: 15
(Infused)
Knight's Jewel
- Precision: 25
- Toughness: 15
- Power: 15
Knight's Jewel
- Precision: 25
- Toughness: 15
- Power: 15
Knight's Jewel
- Precision: 25
- Toughness: 15
- Power: 15
Accessory Totals
- Power:502
- Toughness:234
- Vitality:144
- Precision:299
- Ferocity:149
Weapon Set Sigils
Berserker's Staff
- Weapon Strength: 985-1111
- Power: 239
- Precision: 171
- Ferocity: 171
- Weapon Strength: -
Sigil of Superior Bloodlust
You gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Weapon Set I
Sigil of Superior BloodlustYou gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Berserker's Axe
- Weapon Strength: 857-1048
- Power: 120
- Precision: 85
- Ferocity: 85
Berserker's Dagger
- Weapon Strength: 924-981
- Power: 120
- Precision: 85
- Ferocity: 85
Sigil of Superior Fire
50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Sigil of Superior Accuracy
+7% crit chance.
Weapon Set II
Sigil of Superior Fire50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Sigil of Superior Accuracy+7% crit chance.
Upgrade Item Details
Version plus défensive : tout en soldier !