Warrior WvW | Large Group Hammer, Sword/Warhorn | Assaulter Sarhill's Sexy Warrior
Table of Contents
Summary
This is my WvW commander build.
Always last to die and still tag everything and deal decent damage.
You can all stop bugging me for it now.
<3
I. Weapons and Skills
- Hammer Bash½Bash your foe again.Damage: 333Range: 130
- Hammer Smash½Smash the ground and damage nearby foes.Damage: 444Range: 130
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Weapon and Skill Details
Pop For Great Justice on inc, then spam it there-after whether it's for burst heals or just plain damage.
Save Shake It Off for a stun break or burst heals when needed.
Pop Balanced Stance on inc, then spam it there-after.
Healing Surge as needed.
War Banner as needed.
II. Traits
Strength
Arms
Defense
Tactics
Trait Details
DFA is OP, don't question it.
Dogged March procs with melandru runes and your food. Never notice conditions.
HAMMMMMER STUN on Merciless Hammer, your main weapon so great with reduced cooldowns.
Defy Pain is amazing for a safe-hold in case you get bursted. Gives enough time to pop any heals or escape.
Lung Capacity because burst heal spam via shouts.
Quick Breathing because AoE condi removal, blast finish and AoE weakness/vigor and perma swiftness on warhorn.
Shouts heal because shouts heal.
III. Stat Specifics & Effects
Primary Stats
- Health 25102 (+5890)
- Vitality 1505 (+589)
- Armor 2750 (+623)
- Toughness 1539 (+623)
- Attack 3058 (+1031)
- Power 1947 (+1031)
- Critical Hit 29% (+29%)
- Precision 1518 (+602)
Secondary Stats
- Boon Duration 30% (+30%)
- Condition Duration 10% (+10%)
- Condition Duration (self) -65% (+-65%)
- Critical Damage 32% (+32%)
- Damage 1111 (+0%)
- Defense 1211 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 489 (+489)
- Healing Power 300 (+300)
- Stun Duration (self) -25% (+-25%)
Boons
Conditions
Control
Fields & Finishers
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Condition Duration (self): -40%
Vitality: 70
Experience from Kills: 10%
- (30min)
- Condition Duration (self): -40%
- Vitality: 70
- Experience from Kills: 10%
Utility Nourishment
Gain precision equal to 6% of your toughness
Gain precision equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain precision equal to 6% of your toughness
- Gain precision equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
- Defense: 121
- Toughness: 25
- Vitality: 35
- Toughness: 50
- -10% Incoming Condition Duration; -10% Incoming Stun Duration
- Toughness: 100
- -15% condition duration and -15% stun duration
- Defense: 121
- Toughness: 25
- Vitality: 35
- Toughness: 50
- -10% Incoming Condition Duration; -10% Incoming Stun Duration
- Toughness: 100
- -15% condition duration and -15% stun duration
- Defense: 363
- Toughness: 25
- Vitality: 35
- Toughness: 50
- -10% Incoming Condition Duration; -10% Incoming Stun Duration
- Toughness: 100
- -15% condition duration and -15% stun duration
- Defense: 182
- Toughness: 25
- Vitality: 35
- Toughness: 50
- -10% Incoming Condition Duration; -10% Incoming Stun Duration
- Toughness: 100
- -15% condition duration and -15% stun duration
- Defense: 242
- Toughness: 25
- Vitality: 35
- Toughness: 50
- -10% Incoming Condition Duration; -10% Incoming Stun Duration
- Toughness: 100
- -15% condition duration and -15% stun duration
- Defense: 182
- Toughness: 25
- Vitality: 35
- Toughness: 50
- -10% Incoming Condition Duration; -10% Incoming Stun Duration
- Toughness: 100
- -15% condition duration and -15% stun duration
Armor Stat Totals
- Defense 1211
- Toughness 175
- Vitality 35
- Condition Duration (self) -25%
- Stun Duration (self) -25%
Rune Bonuses
Superior Rune of Melandru- Toughness: 25
- Vitality: 35
- Toughness: 50
- -10% Incoming Condition Duration; -10% Incoming Stun Duration
- Toughness: 100
- -15% condition duration and -15% stun duration
Accessories & Jewels
Accessory Totals
- Power:692
- Precision:282
- Ferocity:318
- Vitality:184
- Toughness:148
Weapon Set Sigils
- Weapon Strength: 985-1111
- Power: 239
- Precision: 171
- Ferocity: 171
- Weapon Strength: -