Necromancer PvE | Dungeon Scepter/Dagger, Axe/Focus | Damage Nemesis' Necro Damage Hybrid With Celestial Armor and Rampager Trinkets
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Table of Contents
Summary
This is a small change to Nemesis' build that uses Celestial armor instead of trinkets. This was made just to compare both scenarios.
I. Weapons and Skills
Rabid Scepter
- Weapon Strength: 895-1010
- Condition Damage: 120
- Precision: 85
- Toughness: 85
Rabid Dagger
- Weapon Strength: 924-981
- Condition Damage: 120
- Precision: 85
- Toughness: 85
Berserker's Axe
- Weapon Strength: 986-1205
- Power: 120
- Precision: 85
- Ferocity: 85
Berserker's Focus
- Weapon Strength: 832-883
- Power: 120
- Precision: 85
- Ferocity: 85
- Rending CurseBleed your foe.Damage: 118Bleeding: 4.5 s (170 damage)Range: 900
- Putrid CursePoison your foe.Damage: 168Bleeding: 4.5 s (170 damage)Poison: 6 s (336 damage)Range: 900
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
-
- 0
- 0
- 0
- 0
- 0
II. Traits
Adept Master Grandmaster
Spite
6
+300
+30%
Curses
6
+300
+300
Death Magic
Blood Magic
III. Stat Specifics & Effects
Primary Stats
- Health 21952 (+2740)
- Vitality 1190 (+274)
- Armor 2280 (+444)
- Toughness 1360 (+444)
- Attack 2975 (+1063)
- Power 1979 (+1063)
- Critical Hit 67% (+67%)
- Precision 2329 (+1413)
Secondary Stats
- Bleeding Duration 20% (+20%)
- Condition Damage 1440 (+1440)
- Condition Duration 70% (+70%)
- Critical Damage 27% (+27%)
- Damage 996 (+0%)
- Defense 920 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 414 (+414)
- Healing Power 274 (+274)
- Life Force Pool 10% (+10%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Rare Veggie Pizza
Duration: 30min
Condition Duration: 40%
Condition Damage: 70
Experience from Kills: 10%
Condition Duration: 40%
Condition Damage: 70
Experience from Kills: 10%
- (30min)
- Condition Duration: 40%
- Condition Damage: 70
- Experience from Kills: 10%
Utility Nourishment
Master Tuning Crystal
Duration: 30min
Gain Condition damage equal to 6% of your toughness
Gain Condition damage equal to 4% of your vitality
Experience from Kills: 10%
Gain Condition damage equal to 6% of your toughness
Gain Condition damage equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain Condition damage equal to 6% of your toughness
- Gain Condition damage equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Celestial Exalted Masque
- Defense: 73
- Power: 28
- Precision: 28
- Toughness: 28
- Vitality: 28
- Condition Damage: 28
- Healing Power: 28
- Ferocity: 28
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Celestial Exalted Mantle
- Defense: 73
- Power: 21
- Precision: 21
- Toughness: 21
- Vitality: 21
- Condition Damage: 21
- Healing Power: 21
- Ferocity: 21
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Celestial Exalted Coat
- Defense: 314
- Power: 63
- Precision: 63
- Toughness: 63
- Vitality: 63
- Condition Damage: 63
- Healing Power: 63
- Ferocity: 63
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Celestial Exalted Gloves
- Defense: 133
- Power: 21
- Precision: 21
- Toughness: 21
- Vitality: 21
- Condition Damage: 21
- Healing Power: 21
- Ferocity: 21
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Celestial Exalted Pants
- Defense: 194
- Power: 42
- Precision: 42
- Toughness: 42
- Vitality: 42
- Condition Damage: 42
- Healing Power: 42
- Ferocity: 42
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Celestial Exalted Boots
- Defense: 133
- Power: 21
- Precision: 21
- Toughness: 21
- Vitality: 21
- Condition Damage: 21
- Healing Power: 21
- Ferocity: 21
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Armor Stat Totals
- Defense 920
- Power 274
- Precision 274
- Toughness 274
- Vitality 274
- Condition Damage 274
- Healing Power 274
- Ferocity 274
Rune Bonuses
Superior Rune of Divinity- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Accessories & Jewels
(Infused)
(Infused)
(Infused)
Accessory Totals
- Power:489
- Precision:669
- Condition Damage:426
- Ferocity:40
Weapon Set Sigils
Rabid Scepter
- Weapon Strength: 895-1010
- Condition Damage: 120
- Precision: 85
- Toughness: 85
Rabid Dagger
- Weapon Strength: 924-981
- Condition Damage: 120
- Precision: 85
- Toughness: 85