Warrior sPvP | Tournament Sword/Shield, Mace/Warhorn | Bunker Bunker Warrior
Table of Contents
Summary
With the arrival of this new meta, the guardian can no longer support his team as before. The burn dammages inflicted by engineers are fatal that is why the bunker guardian may be substituted by a bunker warrior who works on the same principle as the keeper.
Lack of stability, protection, regeneration and the dome that pushes the ground when rez an ally, however, a right to optimal care with shouts that are much more aggressive than the guardian in particular with "fear me"
I. Weapons and Skills
- Gash½Bleed your foe with a gash.Damage: 202Bleeding: 8 s (340 damage)Range: 130
- Hamstring¼ 15Cripple your foe with a precise slash.Crippled: 1 sDamage: 252Range: 130
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II. Traits
Strength
Arms
Defense
Tactics
Trait Details
You can eventually change Cleansing Ire in Defense for the Stability Trait that you get when ennemis try to bump you !
I usually use O dmg trait but you can take this one if there's too much condi and control for example.
III. Stat Specifics & Effects
Primary Stats
- Health 23962 (+4750)
- Vitality 1391 (+475)
- Armor 3578 (+1390)
- Toughness 2306 (+1390)
- Attack 2771 (+900)
- Power 1816 (+900)
- Precision 916 (+0)
Secondary Stats
- Boon Duration 30% (+30%)
- Burst Recharge 10% (+10%)
- Critical Damage 6% (+6%)
- Damage 955 (+0%)
- Defense 1272 (+0)
- Ferocity 100 (+100)
- Healing Power 1500 (+1500)
Boons
Conditions
Control
Fields & Finishers
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
Rune Stat Totals
- Vitality 175
- Toughness 100
Rune Bonuses
PvP Rune of the Soldier- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
Accessories & Jewels
- Healing Power: 0
- Power: 0
- Toughness: 0
Accessory Totals
- Power:900
- Toughness:900
- Healing Power:1200
Weapon Set Sigils
- Weapon Strength: 905-1000
- Weapon Strength: 806-909
Weapon Defense: 61
Weapon Set I
Sigil of Superior EnergyYou gain 50% of your endurance when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Sigil of Superior Water30% chance to Heal nearby allies on hit. (This effect cannot trigger more than once every 5s)
- Weapon Strength: 895-1010
- Weapon Strength: 814-900
Weapon Set II
Superior Sigil of RenewalHeal Nearby Allies on Weapon Swap
Sigil of Superior EnergyYou gain 50% of your endurance when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)