Engineer WvW | Small Group Pistol/Shield | Roamer Roaming Engi
100% (1) Approval
1 Votes - 1521 Views
Table of Contents
Summary
A roaming build, inspired by koroshi
I. Weapons and Skills
- 0Swiftness: 5 s
- 0Swiftness: 5 s
- 0Swiftness: 5 s
- 0Swiftness: 5 s
- 0Swiftness: 5 s
- 0Swiftness: 5 s
- Magnetic InversionRelease the magnetic field to push back nearby foes.Damage: 76Knockback: 300Combo Finisher: Blast
- 0Swiftness: 5 s
- Throw Shield¾Throw your charged shield. Dazes foes it hits on the way out and back.Daze: 1 sDamage: 151Combo Finisher: ProjectileRange: 900
- 0Swiftness: 5 s
-
- Cleansing Burst15Overcharge your healing turret, supplying a burst of healing that cures 2 conditions.Healing: 2,520Regeneration: 5 sCombo Field: WaterRadius: 480
- 0Swiftness: 5 s
- 0Swiftness: 5 s
- 0Swiftness: 5 s
- Overcharge Supply CrateOvercharge supply crate's turrets.
II. Traits
Adept Master Grandmaster
Explosives
6
+300
+30%
Firearms
2
+100
+100
Inventions
2
+100
+100
Alchemy
2
+100
+10%
Tools
2
+100
+10%
III. Stat Specifics & Effects
Primary Stats
- Health 18572 (+2650)
- Vitality 1181 (+265)
- Armor 2660 (+680)
- Toughness 1596 (+680)
- Attack 2260 (+375)
- Power 1291 (+375)
- Critical Hit 23% (+23%)
- Precision 1401 (+485)
Secondary Stats
- Agony Resistance 5 (+5)
- Boon Duration 10% (+10%)
- Condition Damage 1366 (+1366)
- Condition Duration 80% (+80%)
- Critical Damage 6% (+6%)
- Damage 969 (+0%)
- Defense 1064 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 100 (+100)
- Healing Power 100 (+100)
- Tool Belt Recharge Rate 10% (+10%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Rare Veggie Pizza
Duration: 30min
Condition Duration: 40%
Condition Damage: 70
Experience from Kills: 10%
Condition Duration: 40%
Condition Damage: 70
Experience from Kills: 10%
- (30min)
- Condition Duration: 40%
- Condition Damage: 70
- Experience from Kills: 10%
Utility Nourishment
Master Tuning Crystal
Duration: 30min
Gain Condition damage equal to 6% of your toughness
Gain Condition damage equal to 4% of your vitality
Experience from Kills: 10%
Gain Condition damage equal to 6% of your toughness
Gain Condition damage equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain Condition damage equal to 6% of your toughness
- Gain Condition damage equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Vatlaaw's Mask of Flame Legion
- Defense: 97
Superior Rune of the Undead
- Condition Damage: 25
- Toughness: 35
- Condition Damage: 50
- Toughness: 65
- Condition Damage: 100
- 7% of toughness is converted to condition damage.
Vatlaaw's Pauldrons of Flame Legion
- Defense: 97
Superior Rune of the Undead
- Condition Damage: 25
- Toughness: 35
- Condition Damage: 50
- Toughness: 65
- Condition Damage: 100
- 7% of toughness is converted to condition damage.
Vatlaaw's Coat of Flame Legion
- Defense: 338
Superior Rune of the Undead
- Condition Damage: 25
- Toughness: 35
- Condition Damage: 50
- Toughness: 65
- Condition Damage: 100
- 7% of toughness is converted to condition damage.
Vatlaaw's Gloves of Flame Legion
- Defense: 157
Superior Rune of the Undead
- Condition Damage: 25
- Toughness: 35
- Condition Damage: 50
- Toughness: 65
- Condition Damage: 100
- 7% of toughness is converted to condition damage.
Vatlaaw's Leggings of Flame Legion
- Defense: 218
Superior Rune of the Undead
- Condition Damage: 25
- Toughness: 35
- Condition Damage: 50
- Toughness: 65
- Condition Damage: 100
- 7% of toughness is converted to condition damage.
Vatlaaw's Boots of Flame Legion
- Defense: 157
Superior Rune of the Undead
- Condition Damage: 25
- Toughness: 35
- Condition Damage: 50
- Toughness: 65
- Condition Damage: 100
- 7% of toughness is converted to condition damage.
Armor Stat Totals
- Defense 1064
- Condition Damage 175
- Toughness 100
Rune Bonuses
Superior Rune of the Undead- Condition Damage: 25
- Toughness: 35
- Condition Damage: 50
- Toughness: 65
- Condition Damage: 100
- 7% of toughness is converted to condition damage.
Accessories & Jewels
Versatile Resilient InfusionOmni Infusion
- Toughness: 5
- Agony Resistance: 5
(Infused)
Carrion Jewel
- Condition Damage: 25
- Power: 15
- Vitality: 15
(Infused)
Carrion Jewel
- Condition Damage: 25
- Power: 15
- Vitality: 15
(Infused)
Carrion Jewel
- Condition Damage: 25
- Power: 15
- Vitality: 15
Carrion Jewel
- Condition Damage: 25
- Power: 15
- Vitality: 15
Carrion Jewel
- Condition Damage: 25
- Power: 15
- Vitality: 15
Accessory Totals
- Precision:215
- Toughness:310
- Vitality:165
- Condition Damage:558
- Power:75
- Agony Resistance:5
Weapon Set Sigils
Rabid Pistol
- Weapon Strength: 876-1029
- Condition Damage: 120
- Precision: 85
- Toughness: 85
Rabid Shield
- Weapon Strength: 806-909
- Condition Damage: 120
- Precision: 85
- Toughness: 85
Weapon Defense: 61
Superior Sigil of Malice
+10% Condition Duration
Superior Sigil of Momentum
Gain +5 Toughness each time you kill a foe. (Max 25 stacks; ends on down.)
Weapon Set I
Superior Sigil of Malice+10% Condition Duration
Superior Sigil of MomentumGain +5 Toughness each time you kill a foe. (Max 25 stacks; ends on down.)
- Weapon Strength: -