Mesmer sPvP | Tournament Greatsword, Sword/Pistol | Team fighter Knife's PvP Mesmer Build!
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Table of Contents
Summary
The build I use in sPvP and tPvP.
UPDATE- this build is outdated
I. Weapons and Skills
II. Traits
Adept Master Grandmaster
Domination
Dueling
4
+200
+200
Chaos
6
+300
+30%
Inspiration
III. Stat Specifics & Effects
Primary Stats
- Health 16922 (+1000)
- Vitality 1016 (+100)
- Armor 2136 (+300)
- Toughness 1216 (+300)
- Attack 3316 (+1300)
- Power 2216 (+1300)
- Critical Hit 52% (+52%)
- Precision 2016 (+1100)
Secondary Stats
- Boon Duration 50% (+50%)
- Condition Duration 10% (+10%)
- Critical Damage 73% (+73%)
- Damage 1100 (+0%)
- Defense 920 (+0)
- Ferocity 1100 (+1100)
- Healing Power 275 (+275)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
PvP Rune of the Water
- Healing Power: 25
- Boon Duration: 5%
- Healing Power: 50
- 25% chance when struck to remove a condition. (Cooldown: 30 seconds)
- Healing Power: 100
- +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10 seconds)
PvP Rune of the Water
- Healing Power: 25
- Boon Duration: 5%
- Healing Power: 50
- 25% chance when struck to remove a condition. (Cooldown: 30 seconds)
- Healing Power: 100
- +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10 seconds)
PvP Rune of the Water
- Healing Power: 25
- Boon Duration: 5%
- Healing Power: 50
- 25% chance when struck to remove a condition. (Cooldown: 30 seconds)
- Healing Power: 100
- +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10 seconds)
PvP Rune of the Water
- Healing Power: 25
- Boon Duration: 5%
- Healing Power: 50
- 25% chance when struck to remove a condition. (Cooldown: 30 seconds)
- Healing Power: 100
- +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10 seconds)
PvP Rune of the Water
- Healing Power: 25
- Boon Duration: 5%
- Healing Power: 50
- 25% chance when struck to remove a condition. (Cooldown: 30 seconds)
- Healing Power: 100
- +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10 seconds)
PvP Rune of the Water
- Healing Power: 25
- Boon Duration: 5%
- Healing Power: 50
- 25% chance when struck to remove a condition. (Cooldown: 30 seconds)
- Healing Power: 100
- +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10 seconds)
Rune Stat Totals
- Healing Power 175
- Boon Duration 20%
Rune Bonuses
PvP Rune of the Water- Healing Power: 25
- Boon Duration: 5%
- Healing Power: 50
- 25% chance when struck to remove a condition. (Cooldown: 30 seconds)
- Healing Power: 100
- +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10 seconds)
Accessories & Jewels
Accessory Totals
- Power:1200
- Precision:900
- Ferocity:900
Weapon Set Sigils
PvP Greatsword
- Weapon Strength: 995-1100
PvP
- Weapon Strength: -