Ranger PvE | Dungeon Axe/Torch, Shortbow | Damage Condition PvE Ranger
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Table of Contents
Summary
This a condition based Ranger build made due to lack of proper inspired or well made builds in the Ranger community. The damage is on par with most other classes and doesn't have much pet reliance.
I. Weapons and Skills
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
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- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
- 0Swiftness: Vigor:
Weapon and Skill Details
There are definite variances like opting for warhorn or dagger instead of the torch if another person in your party can apply the burning condition efectively.
II. Traits
Adept Master Grandmaster
Marksmanship
Skirmishing
5
+250
+250
Wilderness Survival
5
+250
+250
Nature Magic
Trait Details
The traits provide strong stacking % damage buffs that allow the build to maintain a strong presence. You'll also be rather tanky with your toughness, fast endurance regen, and extra shortbow dodges.
III. Stat Specifics & Effects
Primary Stats
- Health 18782 (+2860)
- Vitality 1202 (+286)
- Armor 2726 (+746)
- Toughness 1662 (+746)
- Attack 2289 (+386)
- Power 1302 (+386)
- Critical Hit 47% (+47%)
- Precision 1907 (+991)
Secondary Stats
- Condition Damage 1187 (+1187)
- Condition Duration 10% (+10%)
- Critical Damage 35% (+35%)
- Damage 987 (+0%)
- Defense 1064 (+0)
- Endurance Regeneration 25% (+25%)
- Experience from Kills 20% (+20%)
- Ferocity 536 (+536)
- Healing Power 286 (+286)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Bowl of Truffle Risotto
Duration: 30min
Condition Damage: 100
Precision: 70
Experience from Kills: 10%
Condition Damage: 100
Precision: 70
Experience from Kills: 10%
- (30min)
- Condition Damage: 100
- Precision: 70
- Experience from Kills: 10%
Utility Nourishment
Master Tuning Crystal
Duration: 30min
Gain Condition damage equal to 6% of your toughness
Gain Condition damage equal to 4% of your vitality
Experience from Kills: 10%
Gain Condition damage equal to 6% of your toughness
Gain Condition damage equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain Condition damage equal to 6% of your toughness
- Gain Condition damage equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Medium Armageddon Mask
- Defense: 97
Superior Rune of the Thief
- Precision: 25
- Condition Damage: 35
- Precision: 50
- Condition Damage: 65
- Precision: 100
- When striking a foe from behind or the side, gain +10% damage.
Medium Armageddon Shoulderpads
- Defense: 97
Superior Rune of the Thief
- Precision: 25
- Condition Damage: 35
- Precision: 50
- Condition Damage: 65
- Precision: 100
- When striking a foe from behind or the side, gain +10% damage.
Medium Armageddon Coat
- Defense: 338
Superior Rune of the Thief
- Precision: 25
- Condition Damage: 35
- Precision: 50
- Condition Damage: 65
- Precision: 100
- When striking a foe from behind or the side, gain +10% damage.
Medium Armageddon Gloves
- Defense: 157
Superior Rune of the Thief
- Precision: 25
- Condition Damage: 35
- Precision: 50
- Condition Damage: 65
- Precision: 100
- When striking a foe from behind or the side, gain +10% damage.
Medium Armageddon Leggings
- Defense: 218
Superior Rune of the Thief
- Precision: 25
- Condition Damage: 35
- Precision: 50
- Condition Damage: 65
- Precision: 100
- When striking a foe from behind or the side, gain +10% damage.
Medium Armageddon Boots
- Defense: 157
Superior Rune of the Thief
- Precision: 25
- Condition Damage: 35
- Precision: 50
- Condition Damage: 65
- Precision: 100
- When striking a foe from behind or the side, gain +10% damage.
Armor Stat Totals
- Defense 1064
- Precision 175
- Condition Damage 100
Rune Bonuses
Superior Rune of the Thief- Precision: 25
- Condition Damage: 35
- Precision: 50
- Condition Damage: 65
- Precision: 100
- When striking a foe from behind or the side, gain +10% damage.
Accessories & Jewels
(Infused)
(Infused)
(Infused)
Accessory Totals
- Power:286
- Precision:326
- Toughness:326
- Vitality:286
- Condition Damage:349
- Healing Power:286
- Ferocity:286
Weapon Set Sigils
Rabid Axe
- Weapon Strength: 857-1048
- Condition Damage: 120
- Precision: 85
- Toughness: 85
Rabid Torch
- Weapon Strength: 789-926
- Condition Damage: 120
- Precision: 85
- Toughness: 85