Guardian WvW | Small Group Greatsword, Scepter/Focus | Roamer New Meditation Roamer
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Table of Contents
Summary
New roaming meditation guardian.
Provides very high burst dps.
Strong in duel, small fights.
Fast at soloing camps.
I. Weapons and Skills
- Vengeful Strike½Strike your foe again.Damage: 296Range: 130
- Wrathful Strike½Attack with a final, powerful strike that applies might for each foe you strike.Damage: 443Might: 5 sRange: 130
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- Pull¾Pull your foes to you.Leash Range: 600Range: 900
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
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- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 s
Weapon and Skill Details
Greatsword - burst.
Scepter - range pressure, kite , chase.
Focus for blocks, can be swapped by Torch.
Torch have more dps potential than Focus, I'll test more to decide if I'm going to switch.
Traits
Zeal
- Zealot’s SpeedCreate a symbol of wrath when you are struck while below the health threshold.
- Wrathful SpiritAegis grants 3 seconds of retaliation when it ends.
- Fiery WrathDamage against burning foes is increased by 7%.
- Zealous ScepterWhile wielding a scepter, gain 10 seconds of might when your justice passive effect triggers.
- Symbolic ExposureSymbols apply 3 seconds vulnerability to foes on each hit.
- Binding JeopardyImmobilizing or blinding a foe also applies 3 seconds of vulnerability to them.
- Zealous BladeGreatsword attacks deal 5% increased damage and heal the guardian. Greatsword skills have a 20% reduced recharge.
- Kindled ZealGain condition damage based on 10% your power attribute.
- Symbolic PowerSymbols have 10% increased damage and have a 33% chance to burn enemies for 1 second.
- Expeditious SpiritSpirit weapons burn foes for 3 seconds when they hit with an attack. Spirit weapon summon and command skills have a 20% reduced recharge.
- Shattered AegisWhen aegis you applied blocks an attack, it damages nearby foes.
- Symbolic AvengerYou deal more damage to enemies standing in your symbols.
Radiance
- Justice is BlindWhen activating Virtue of Justice, nearby foes are blinded
- Inner FireGain fury for 8 seconds when you strike a foe that has 3 or more stacks of burning. This effect has a 10 second cooldown.
- Right-Hand StrengthCritical hit chance with one-handed weapons is increased by 15%. Sword abilities have 20% reduced recharge.
- Healer’s RetributionGain retaliation for 5 seconds when using a heal skill.
- Renewed JusticeVirtue of Justice is renewed when you kill a foe.
- Wrath of JusticeStriking an enemy with justice’s active effect triggers signet of wrath’s active ability.
- Radiant FireGain zealot’s flame when you critically hit an enemy. Burning duration to enemies is increased. Torch abilities recharge 20% faster.
- RetributionGain 10% increased damage while under the effects of retaliation.
- Radiant PowerAttacks against burning foes have a 10% increased chance to critically hit.
- Amplified WrathBurning damage is increased by 15%. Blocking an attack burns the attacker for 2 seconds. This effect has a 1 second internal cooldown.
- Perfect InscriptionsGain light aura for 3 seconds when activating a signet. Signets recharge 20% faster and have 20% increased passive effects.
- Radiant RetaliationRetaliation damage scales from condition damage instead of power.
Valor
- Valorous DefenseGain aegis for 5 seconds when you are struck while below 50% health.
- Strength of the FallenLose 1 condition every 10 seconds. Health degenerates 33% more slowly while downed.
- Smiter’s BoonSmite conditions when you use a healing ability.
- Focus MasteryGain 4 seconds of protection when using a focus ability. Focus abilities have a 20% reduced recharge.
- Courageous ReturnVirtue of courage is fully recharged when you revive an ally or when you rally. This effect has a 30 second internal cooldown.
- Stalwart DefenderGain 180 additional toughness while wielding a shield. Shield abilities have 20% reduced recharge.
- Strength in NumbersNearby allies gain up to 150 bonus toughness, based on your effective level. 600 radius.
- Communal DefensesGrant 5 seconds of aegis to allies when you block an attack.
- Might of the ProtectorGain 2 stacks of might for 15 seconds when you block an attack. This ability has a 1 second internal cooldown.
- Altruistic HealingApplying a boon to allies also heals you.
- Monk’s FocusUsing a meditation skill heals you and grants 4 seconds of fury to allies in a radius. Meditation skills have 20% reduced recharge.
- Retributive ArmorGain up to 250 bonus toughness (based on effective level) when blocking an attack. Gain ferocity based on 13% of your current toughness.
Trait Details
Zeal - I choose Kindled Zeal to make burning hurt even with power build. I think its better than Zealous Blade.
Radiance - Inner Fire is what i prefer, Radiant fire and Amplified Wrath for more burning damage, works well with Kindled Zeal.
Valor - Smiter's boon makes your Shelter basically another meditation.
III. Stat Specifics & Effects
Primary Stats
- Health 12005 (+360)
- Vitality 1036 (+36)
- Armor 2605 (+334)
- Toughness 1334 (+334)
- Attack 3499 (+1344)
- Power 2344 (+1344)
- Critical Hit 55% (+55%)
- Precision 2068 (+1068)
Secondary Stats
- Boon Duration 15% (+15%)
- Burning Duration 20% (+20%)
- Condition Damage 270 (+270)
- Condition Duration 10% (+10%)
- Critical Damage 56% (+56%)
- Damage 1155 (+0%)
- Defense 1271 (+0)
- Ferocity 848 (+848)
- Healing Power 36 (+36)
- Movement Speed 25% (+25%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Duration:
Utility Nourishment
Duration:
Armor & Runes
Zojja's Visor
- Defense: 127
- Power: 63
- Precision: 45
- Ferocity: 45
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Zojja's Pauldrons
- Defense: 127
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Zojja's Breastplate
- Defense: 381
- Power: 141
- Precision: 101
- Ferocity: 101
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Zojja's Warfists
- Defense: 191
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Zojja's Tassets
- Defense: 254
- Power: 94
- Precision: 67
- Ferocity: 67
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Zojja's Greaves
- Defense: 191
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Armor Stat Totals
- Defense 1271
- Power 473
- Precision 351
- Toughness 36
- Vitality 36
- Condition Damage 36
- Healing Power 36
- Ferocity 351
- Boon Duration 15%
- Condition Duration 10%
- Movement Speed 25%
Rune Bonuses
Superior Rune of the Traveler- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Accessories & Jewels
(Infused)
(Infused)
(Infused)
Accessory Totals
- Power:620
- Precision:538
- Ferocity:318
- Toughness:148
Weapon Set Sigils
Zojja's Claymore
- Weapon Strength: 1045-1155
- Power: 251
- Precision: 179
- Ferocity: 179
- Weapon Strength: -