Necromancer PvE | Dungeon Scepter/Dagger, Staff | Damage Vampiric Master
Table of Contents
Summary
This is the all around Necromancer. It combines all the best aspects of the class while allowing for great survivability in all scenarios. Amazing passive healing coupled with incredible damage output.
For anyone who is playing a necromancer and wants to be competitive in WvW, PvP, and PvE this is the build for you.
At last, one build that can cover all your bases.
I. Weapons and Skills
- Rending CurseBleed your foe.Damage: 118Bleeding: 4.5 s (170 damage)Range: 900
- Putrid CursePoison your foe.Damage: 168Bleeding: 4.5 s (170 damage)Poison: 6 s (336 damage)Range: 900
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
-
- 0Protection: 3 s
- 0Protection: 3 s
- 0Protection: 3 s
- Putrid Explosion1Explode a bone minion.Damage: 1,529Radius: 240Combo Finisher: Blast
- Charge 40Command your flesh golem to charge a foe.Damage: 1,444Range: 1,200
Weapon and Skill Details
The weapons are Knights weapons.
Power+Toughness=Synergy
High Toughness adds to power increasing your base attack to an incredible degree and also adding some much needed healing power to increase your life siphon/steal totals.
Precision=High Proc chance on sigils, food, and traits.
Critical hit aren't made for higher base damage, but to proc abilities.
Weapon skills+traits+sigils=massive conditions on every enemy in sight. Place wells on your position to make yourself invulnerable while stealing health from foes. Minions die and create even more conditions. Then once the wells disappear, go into death shroud and finish off the enemies!
Locust signet gives the run speed you need for all occasions, as well as adding more life stealing goodness!
Traits
Death Magic
- Armored ShroudGain 180 toughness while in death shroud.
- Flesh of the MasterMinions have 50% increased health. Gain 20 bonus toughness for each minion you control.
- Shrouded RemovalRemove a condition when you enter shroud and every 3 seconds that you remain in shroud.
- Putrid DefensePoisoned foes deal 10% less damage to you.
- Soul ComprehensionYour passive life-force generation from nearby deaths is increased by 20%
- Necromantic CorruptionIncreases minion damage by 25%. Every 10 seconds your minions will take one condition from you. Minions transfer conditions when they hit with attacks (this can only occur once every 10 seconds per minion).
- Reaper’s ProtectionIf you are inflicted by a crowd control effect you inflict fear for 2 seconds on nearby foes (60s ICD).
- Deadly StrengthGain power equal to 7% of your toughness. If you are in shroud this value is doubled.
- Beyond the VeilWhen you exit shroud you and all your minions gain protection for 3 seconds.
- Death NovaMinions explode when they die in a cloud of poison. This effect also occurs if you are downed. When you kill a foe summon a jagged horror (this effect can only occur once every 15 seconds).
- Corrupter’s FervorWhenever you apply a condition to a foe gain a stack of Corrupter’s Fervor for 8 seconds which grants 30 toughness and 2% reduced incoming condition damage per stack (maximum 10 stacks).
- Unholy SanctuaryHeal every second while you are in shroud. If you would take fatal damage and you have at least 10% lifeforce you enter shroud instead (30s ICD).
Blood Magic
- Mark of EvasionCast Mark of Blood when you dodge roll. (8s ICD)
- Ritual of LifeRevive allies 10% faster. When you start reviving an ally cast Well of Blood. This trait benefits from the recharge bonus of Vampiric Wells.
- Quickening ThirstReduces recharge of dagger skills by 33% if used while you are over 75% health. Move 25% faster while wielding at least one dagger.
- Blood BondWhen you inflict at least 4 stacks of bleeding to a single target cast Lesser Signet of Vampirism on them. This trait benefits from the recharge bonus of Signets of Suffering.
- VampiricYou siphon health with your attacks. Your minions siphon health and give it to you.
- Life from DeathWhen you exit shroud you heal and partially revive allies around you.
- Banshee’s WailReduces recharge of warhorn skills by 20% and increases effect durations for warhorn skills by 50%.
- Vampiric PresenceYou and allies near you siphon health with attacks (combat only). This effect stacks with the siphoning granted by Vampiric.
- Last RitesGain increasing healing power based on how low your health is. Other allies near you do not bleed out while downed (combat only).
- Vampiric RitualsReduces recharge of well skills by 20%. Wells siphon health for you every pulse and grant protection to allies when cast.
- Unholy MartyrDraws conditions from allies when you enter shroud and every few seconds while you remain in shroud. Gain life force each time a condition is transferred.
- TransfusionShroud skill 4 heals and partially revives nearby allies. Additionally you teleport up to 5 nearby downed allies to your location while channeling this skill.
Soul Reaping
- GluttonyIncrease life force gain from skills by 10%.
- Unyielding BlastShroud skill 1 pierces an inflicts 2 stacks of vulnerability for 10 seconds to targets it hits. Increased number of targets pierced to 5 from 4.
- Soul MarksMark skills are now unblockable and generate 3% life force when triggered.
- Speed of ShadowsIncreases movement speed while in shroud by 25% and decreases recharge of shroud by 30%.
- Last GaspGain Spectral Armor when your health falls below the threshold (50%).
- Spectral MasteryReduces recharge of spectral skills by 20% and increases duration by 50%. Additionally, when you activate a spectral skill you gain 5% life force.
- Vital PersistenceLife force drains 50% slower while in shroud and the recharge of shroud skills is reduced by 15%.
- Fear of DeathFear duration is 50% longer. When you are downed, fear foes around you for 1s.
- Strength of UndeathIncreases maximum life force pool by 15%. While above 50% lifeforce you deal 5% additional damage.
- Foot in the GraveWhen you enter shroud gain 1 stack of stability for 3 seconds and break out of stun.
- Death PerceptionWhile you are in shroud you have an additional 50% chance to critical hit.
- DhuumfireShroud skill 1 inflicts 1 stack of burning for 3 seconds when it hits.
Trait Details
Death magic: Increases your total toughness, which then adds to your power. Every mob you kill adds a minion adding to your toughness+power synergy action!
Blood Magic: Steal health from enemies. Your high toughness value will increase the power of the life siphoning! Attaching the right weapon sigils will also allow you to stack on more bleeds which will once again increase your life steal totals. Wells now steal health, and have shorter recharge. The choice of blood and darkness wells, makes you invulnerable, then cast death shroud and stay invulnerable.
Soul Reaping: Along with your massive Power+Toughness synergy, guarantee yourself crit chance procs on every attack while in death shroud. Make your staff skills unblockable, stealing even more life! See your necromancer tank mobs better than a guardian, and do twice as much damage!
III. Stat Specifics & Effects
Primary Stats
- Health 19212 (+0)
- Vitality 1000 (+0)
- Armor 3249 (+1329)
- Toughness 2329 (+1329)
- Attack 3250 (+1254)
- Power 2254 (+1254)
- Critical Hit 53% (+53%)
- Precision 2029 (+1029)
Secondary Stats
- Damage 996 (+0%)
- Defense 920 (+0)
- Experience from Kills 25% (+25%)
- Movement Speed 25% (+25%)
Boons
Conditions
Control
Fields & Finishers
Stat and Effect Details
Massive power and toughness, combined with your traits and wells makes this the most powerful necromancer on the battlefield. Do massive condition damage as well as massive base damage. Stay unkillable for longer!
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
66% chance to steal life on critical.
Precision: 70
Experience from Kills: 15%
- (45min)
- 66% chance to steal life on critical.
- Precision: 70
- Experience from Kills: 15%
Utility Nourishment
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain power equal to 6% of your toughness
- Gain power equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
- Defense: 73
- Toughness: 60
- Power: 43
- Precision: 43
- Power: 25
- Toughness: 35
- Power: 50
- Toughness: 65
- Power: 100
- When you use a heal skill, you gain 3 stacks of might for 10 seconds. (Cooldown: 10 seconds)
- Defense: 73
- Toughness: 45
- Power: 32
- Precision: 32
- Power: 25
- Toughness: 35
- Power: 50
- Toughness: 65
- Power: 100
- When you use a heal skill, you gain 3 stacks of might for 10 seconds. (Cooldown: 10 seconds)
- Defense: 314
- Toughness: 134
- Power: 96
- Precision: 96
- Power: 25
- Toughness: 35
- Power: 50
- Toughness: 65
- Power: 100
- When you use a heal skill, you gain 3 stacks of might for 10 seconds. (Cooldown: 10 seconds)
- Defense: 133
- Toughness: 45
- Power: 32
- Precision: 32
- Power: 25
- Toughness: 35
- Power: 50
- Toughness: 65
- Power: 100
- When you use a heal skill, you gain 3 stacks of might for 10 seconds. (Cooldown: 10 seconds)
- Defense: 194
- Toughness: 90
- Power: 64
- Precision: 64
- Power: 25
- Toughness: 35
- Power: 50
- Toughness: 65
- Power: 100
- When you use a heal skill, you gain 3 stacks of might for 10 seconds. (Cooldown: 10 seconds)
- Defense: 133
- Toughness: 45
- Power: 32
- Precision: 32
- Power: 25
- Toughness: 35
- Power: 50
- Toughness: 65
- Power: 100
- When you use a heal skill, you gain 3 stacks of might for 10 seconds. (Cooldown: 10 seconds)
Armor Stat Totals
- Defense 920
- Power 474
- Toughness 519
- Precision 299
Rune Bonuses
Superior Rune of the Fighter- Power: 25
- Toughness: 35
- Power: 50
- Toughness: 65
- Power: 100
- When you use a heal skill, you gain 3 stacks of might for 10 seconds. (Cooldown: 10 seconds)
Accessories & Jewels
- Precision: 25
- Toughness: 15
- Power: 15
- Precision: 25
- Toughness: 15
- Power: 15
- Precision: 25
- Toughness: 15
- Power: 15
- Precision: 25
- Toughness: 15
- Power: 15
- Precision: 25
- Toughness: 15
- Power: 15
- Precision: 25
- Toughness: 15
- Power: 15
Accessory Totals
- Power:430
- Precision:490
- Toughness:570
Weapon Set Sigils
- Weapon Strength: 895-1010
- Toughness: 120
- Power: 85
- Precision: 85
- Weapon Strength: 924-981
- Toughness: 120
- Power: 85
- Precision: 85
Weapon Set I
Superior Sigil of Torment50% chance on critical hit: Apply AoE torment (5 seconds, 180 radius). (Cooldown: 5 Seconds)
Superior Sigil of Generosity60% chance to transfer a condition to your foe on critical hit. (Cooldown: 10 Seconds)
- Weapon Strength: 985-1111
- Toughness: 239
- Power: 171
- Precision: 171
- Weapon Strength: -
Weapon Set II
Sigil of Superior BloodlustYou gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
- Weapon Strength: 905-1000
- Toughness: 120
- Power: 85
- Precision: 85
- Weapon Strength: 905-1000
- Toughness: 120
- Power: 85
- Precision: 85
Water Weapon I
Superior Sigil of Torment50% chance on critical hit: Apply AoE torment (5 seconds, 180 radius). (Cooldown: 5 Seconds)
Water Weapon II
Superior Sigil of Generosity60% chance to transfer a condition to your foe on critical hit. (Cooldown: 10 Seconds)
Upgrade Item Details
You know all about the power+toughness synergy by now. Now add on even more power and toughness. Eat some food that steals even more life!
Sigils: If you can't afford torment and generosity, use blight and earth. What is important is to add on those conditions on every crit. Bloodlust and strength on your staff can be replaced with earth and blight. Use what suits you best. Strength for straight damage or force sigils. Blight or torment. You'll have 100% crit chance while in shoud, so you wont need those accuracy runes. Go for straight power, damage, or condition application.
V. Basic Gameplay
Step 1: Summon your minions
Step 2: Attack using either weapon set. You'll find that no specific rotation is required. Just save your staff 5 skill in case your wells and your shroud is on cooldown at the same time (this almost never happens)
Step 3: When monsters enter melee range, drop your wells onto yuourself.
Step 4: When your wells expire go into death shroud. Use all your death shroud skills.
Step 5: Don't waste your life force, just pop out of shroud and start attacking again with your weapons.
Rinse, rub, repeat.
You'll never die!
Play in PvP, WvW, and PvE (Dungeons and fractals also)
Make sure you tell people who ask why you're so awesome, that Derenek created this buid.