Thief PvE | Dungeon Dagger/Dagger, Shortbow | Damage Thief D/D SB Build
88% (6) Approval
8 Votes - 3000 Views
Table of Contents
Summary
For PVE Dungeons and Fractals
I. Weapons and Skills
- Wild StrikeStrike your foe again. Gain endurance with a successful strike.Damage: 286Endurance gain: 10Range: 130
- Lotus Strike¼Strike your foe and inflict poison.Damage: 286Poison: 4 s (336 damage)Range: 130
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
-
- 0
- 0
- 0
- 0
- 0
Traits
Deadly Arts
- Serpent’s TouchStealing inflicts 2 stacks of poison for 10 seconds. Your attacks while in the downed state apply 2 seconds of poison.
- Dagger TrainingDagger attacks have a 33% chance to poison enemies for 2 seconds.
- MugDeal damage and gain life when stealing. This attack cannot critically hit enemies.
- Trappers RespiteDrop a needle trap when you use a healing skill. 30 second icd
- Lotus PoisonWeaken targets for 4 seconds when you poison them.
- Deadly TrapperTraps apply vulnerability to enemies and grant you might. Trap recharges are reduced.
- Panic StrikeStriking a foe that is below the health threshold immobilizes them for 2.5 seconds. This trait has a 20 second internal cooldown.
- Revealed TrainingGain up to 200 extra power while you are revealed, based on current level.
- Exposed WeaknessDeal 10% more damage if your target has a condition.
- Potent PoisonPoison you apply has a 33% increased duration and deals 33% more damage.
- ImprovisationOne random skill category is immediate recharged when you steal. You can use stolen items twice.
- ExecutionerDeal 20% extra damage when your target is below the health threshold.
Critical Strikes
- Keen ObserverCritical-hit chance is increased by 5% while your health is above the 90% threshold.
- Side StrikeGain 7% bonus critical-hit chance when hitting a foe from behind or the side.
- Signet of PowerActivating a signet grants 5 stacks of might for 10 seconds. Signet recharges are reduced by 20%.
- Flawless StrikeCritical damage is increased by 7% when your health is above the 90% threshold.
- Unrelenting StrikesGain fury for 4 seconds when striking a foe whose health is below 50% health. This effect has a 10 second internal cooldown.
- Sundering StrikesCritical hits have a chance to cause 6 seconds of vulnerability.
- Practiced ToleranceGain ferocity based on your precision at a rate of 10%.
- Ankle ShotsCritical hits with pistols and harpoon guns have a 60% chance to cripple foes, with an 8 second cooldown. Pistol and harpoon gun attacks deal 10% increased damage to crippled foes.
- Ferocious StrikesCritical damage is increased by 10% to foes above the 50% health threshold.
- No QuarterLanding a critical hit while under the effect of fury extends the duration of fury by 2 seconds (this effect has a 2 second internal cooldown). Gain up to 250 ferocity (based on level) while under the effects of fury.
- Hidden KillerGain 100% bonus critical-hit chance while in stealth
Trickery
- KleptomaniacStealing gives you 2 initiative.
- UncatchableLeave behind Caltrops when you dodge.
- Flanking StrikesGain haste when attacking a foe from behind or the side.
- Thrill of the CrimeWhen you Steal, you and all nearby allies gain fury, might, and swiftness for 10 seconds.
- PreparednessIncrease maximum initiative by 3
- Bountiful TheftStealing grants you and all nearby allies vigor. You rip boons from your target and grant them to nearby allies.
- TricksterReduce recharge on tricks. Tricks remove 1 condition when used.
- Pressure StrikingEnemies you interrupt are inflicted with 3 stacks of torment for 5 seconds.
- Lead AttacksIncreases 1% damage per initiative. Steal recharges 15% faster.
- Quick PocketsGain 3 initiative when swapping weapons while in combat.
- Sleight of HandDaze enemies for 1 second when stealing. Steal’s recharge is reduced by 20%.
- Bewildering AmbushStealing also applies 5 stacks of confusion for 5 seconds.
III. Stat Specifics & Effects
Primary Stats
- Health 12005 (+360)
- Vitality 1036 (+36)
- Armor 2118 (+0)
- Toughness 1000 (+0)
- Attack 3908 (+1878)
- Power 2826 (+1826)
- Critical Hit 57% (+57%)
- Precision 2105 (+1105)
Secondary Stats
- Agony Resistance 85 (+85)
- Boon Duration 10% (+10%)
- Critical Damage 89% (+89%)
- Damage 1082 (+5%)
- Defense 1118 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 1342 (+1342)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Bowl of Sweet and Spicy Butternut Squash Soup
Duration: 1hr
Power: 100
Ferocity: 70
Experience from Kills: 10%
Power: 100
Ferocity: 70
Experience from Kills: 10%
- (1hr)
- Power: 100
- Ferocity: 70
- Experience from Kills: 10%
Utility Nourishment
Bountiful Sharpening Stone
Duration: 30min
Boon Duration: 10%
Power: 100
Experience from Kills: 10%
Boon Duration: 10%
Power: 100
Experience from Kills: 10%
- (30min)
- Boon Duration: 10%
- Power: 100
- Experience from Kills: 10%
Armor & Runes
Zojja's Visage
- Defense: 102
- Power: 63
- Precision: 45
- Ferocity: 45
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Versatile Mighty InfusionOmni Infusion
- Power: 5
- Agony Resistance: 5
Zojja's Shoulderguard
- Defense: 102
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Versatile Mighty InfusionOmni Infusion
- Power: 5
- Agony Resistance: 5
Zojja's Guise
- Defense: 355
- Power: 141
- Precision: 101
- Ferocity: 101
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Versatile Mighty InfusionOmni Infusion
- Power: 5
- Agony Resistance: 5
Zojja's Grips
- Defense: 165
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Versatile Mighty InfusionOmni Infusion
- Power: 5
- Agony Resistance: 5
Zojja's Leggings
- Defense: 229
- Power: 94
- Precision: 67
- Ferocity: 67
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Versatile Mighty InfusionOmni Infusion
- Power: 5
- Agony Resistance: 5
Zojja's Striders
- Defense: 165
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Versatile Mighty InfusionOmni Infusion
- Power: 5
- Agony Resistance: 5
Armor Stat Totals
- Defense 1118
- Power 644
- Ferocity 415
- Precision 315
- Agony Resistance 30
Rune Bonuses
Superior Rune of the Scholar- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Accessories & Jewels
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
(Infused)
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
(Infused)
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
(Infused)
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Accessory Totals
- Power:722
- Precision:430
- Ferocity:466
- Agony Resistance:45
- Vitality:36
Weapon Set Sigils
Zojja's Razor
- Weapon Strength: 970-1030
- Power: 125
- Precision: 90
- Ferocity: 90
Zojja's Razor
- Weapon Strength: 970-1030
- Power: 125
- Precision: 90
- Ferocity: 90
Sigil of Superior Force
+5% damage.
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Superior Sigil of the Night
Outgoing damage is increased by 10% at night.
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Weapon Set I
Sigil of Superior Force+5% damage.
Superior Sigil of the NightOutgoing damage is increased by 10% at night.
Zojja's Short Bow
- Weapon Strength: 950-1050
- Power: 251
- Precision: 179
- Ferocity: 179
- Weapon Strength: -
Superior Sigil of the Night
Outgoing damage is increased by 10% at night.
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Sigil of Superior Bloodlust
You gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Weapon Set II
Superior Sigil of the NightOutgoing damage is increased by 10% at night.
Sigil of Superior Force
+5% damage.
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Mighty InfusionOffensive Infusion
- Power: 5
- Agony Resistance: 5
Sigil of Superior Air
50% chance to cause a lightning strike on a critical hit. (This effect cannot trigger more than once every 3 seconds)
Water Weapon I
Sigil of Superior Force+5% damage.
Water Weapon II
Sigil of Superior Air50% chance to cause a lightning strike on a critical hit. (This effect cannot trigger more than once every 3 seconds)