Ranger WvW | Large Group Longbow, Greatsword | Assaulter WvW Ranger Build
40% (-1) Approval
5 Votes - 6217 Views
Table of Contents
Summary
Build made for Seafarer's Rest World Guardians[WvW] Guild!
I. Weapons and Skills
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
-
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
- 0Swiftness:
II. Traits
Adept Master Grandmaster
Marksmanship
4
+200
+20%
Skirmishing
6
+300
+300
Wilderness Survival
4
+200
+200
Nature Magic
III. Stat Specifics & Effects
Primary Stats
- Health 19382 (+3460)
- Vitality 1262 (+346)
- Armor 2599 (+619)
- Toughness 1535 (+619)
- Attack 3334 (+1338)
- Power 2254 (+1338)
- Critical Hit 60% (+60%)
- Precision 2166 (+1250)
Secondary Stats
- Boon Duration 5% (+5%)
- Condition Damage 200 (+200)
- Condition Duration 20% (+20%)
- Critical Damage 63% (+63%)
- Damage 1080 (+0%)
- Defense 1064 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 950 (+950)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Bowl of Curry Butternut Squash Soup
Duration: 30min
Precision: 100
Ferocity: 70
Experience from Kills: 10%
Precision: 100
Ferocity: 70
Experience from Kills: 10%
- (30min)
- Precision: 100
- Ferocity: 70
- Experience from Kills: 10%
Utility Nourishment
Master Maintenance Oil
Duration: 30min
Gain precision equal to 6% of your toughness
Gain precision equal to 4% of your vitality
Experience from Kills: 10%
Gain precision equal to 6% of your toughness
Gain precision equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain precision equal to 6% of your toughness
- Gain precision equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Knight's Emblazoned Helm
- Defense: 97
- Toughness: 60
- Power: 43
- Precision: 43
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Knight's Emblazoned Shoulders
- Defense: 97
- Toughness: 45
- Power: 32
- Precision: 32
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Knight's Emblazoned Coat
- Defense: 338
- Toughness: 134
- Power: 96
- Precision: 96
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Knight's Emblazoned Gloves
- Defense: 157
- Toughness: 45
- Power: 32
- Precision: 32
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Knight's Emblazoned Pants
- Defense: 218
- Toughness: 90
- Power: 64
- Precision: 64
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Knight's Emblazoned Boots
- Defense: 157
- Toughness: 45
- Power: 32
- Precision: 32
Superior Rune of Sanctuary
- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Armor Stat Totals
- Defense 1064
- Vitality 175
- Boon Duration 5%
- Toughness 419
- Power 299
- Precision 299
Rune Bonuses
Superior Rune of Sanctuary- Vitality: 25
- Boon Duration: 5%
- Vitality: 50
- 25% chance when struck to gain retaliation for 4 seconds. (Cooldown: 30 seconds)
- Vitality: 100
- When struck below 20% health, gain stability for 5 seconds. (Cooldown: 60 seconds)
Accessories & Jewels
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Accessory Totals
- Power:600
- Precision:409
- Ferocity:409
Weapon Set Sigils
Valkyrie Longbow
- Weapon Strength: 920-1080
- Power: 239
- Vitality: 171
- Ferocity: 171
- Weapon Strength: -
Sigil of Superior Fire
50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Weapon Set I
Sigil of Superior Fire50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Valkyrie Greatsword
- Weapon Strength: 995-1100
- Power: 239
- Vitality: 171
- Ferocity: 171
- Weapon Strength: -
Sigil of Superior Hydromancy
You freeze nearby foes for 2s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Weapon Set II
Sigil of Superior HydromancyYou freeze nearby foes for 2s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Berserker's Harpoon Gun
- Weapon Strength: 905-1000
- Power: 120
- Precision: 85
- Ferocity: 85
Berserker's Spear
- Weapon Strength: 905-1000
- Power: 120
- Precision: 85
- Ferocity: 85
Sigil of Superior Accuracy
+7% crit chance.
Sigil of Superior Accuracy
+7% crit chance.
Water Weapon I
Sigil of Superior Accuracy+7% crit chance.
Water Weapon II
Sigil of Superior Accuracy+7% crit chance.