Ranger PvE | Open World Longbow, Greatsword | Damage Pew Pew Flavor
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Table of Contents
Summary
TBC.
I. Weapons and Skills
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
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- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
- 0Regeneration: 10 sSwiftness: 10 s
Traits
Marksmanship
- Opening StrikeCause 5 stacks of vulnerability for 5 seconds with your first strike on entering combat.
- EnlargementWhen your health drops below 50%, you cast Signet of the Wild.
- Predator’s InstinctApply 10 seconds of Cripple to foes below 50% when you strike them. This trait has a 30 second internal cooldown.
- Clarion BondCast Call of the Wild when you swap pets. 30 second internal cooldown.
- Alpha TrainingYour pets gains Opening Strike.
- Brutish SealsActivating a signet grants 3 stacks of might for 15 seconds to you and your pet. Your signets gain 20% recharge reduction.
- Steady FocusDeal 10% increased damage when at full endurance.
- Moment of ClarityWhen you interrupt a foe, you and your pets’ next attack deal 50% more damage. Your daze and stun durations are increased by 100%.
- Precise StrikeYour opening strike always critically hits.
- Predator’s OnslaughtYou and your pet deal 10% increased damage to foes affected by disables or movement impairing abilities.
- RemorselessRegain opening strike whenever you gain fury. Your opening strike deals 25% more damage.
- Lead the WindWhile wielding a longbow your attack speed is increased by 10% and your arrows pierce. Longbow and Harpoon gun skills recharge 20% faster.
Beastmastery
- Pack AlphaYour pet gains up to 150 power, precision, toughness and vitality and their skills recharge 20% faster.
- Go For The EyesYour pet gains up to 300 toughness. Your pet’s command [[f2]] ability causes 5s of blindness to foes around it.
- Companion’s MightYour critical hits grant 5s of might to your pet. Critical strikes from your pet’s basic attack cause 6s of bleeding.
- Resounding TimbreYour shouts apply 10s of Regeneration and 10s of Swiftness to nearby allies. You shouts recharge 20% faster.
- Loud WhistleWhile your health is above 90% your pet deals 10% more damage. Your pet swap recharges 20% faster.
- Wilting StrikeYour pet inflicts 4s weakness when you activate its command [[f2]] ability.
- Two-Handed TrainingGreatsword and spear damage is increased by 5% and those skills recharge 20% faster. Greatsword and spear hits have a 50% chance to gain 3s of fury. This trait has a 10 second internal cooldown.
- Natural RegenerationYour pet gains natural health recovery and their healing power is increased by up to 450.
- Pet’s ProwessYour pets move 30 faster and gain up to 300 ferocity.
- Beastly WardenYour pet’s command [f2] ability causes 2s of taunt to foes around it. This trait has a 15 second internal cooldown.
- Zephyr’s SpeedCombat Only. When you swap pets you and your pet gain 3 stacks of might for 15 seconds and 3 seconds of quickness. 15-second internal cooldown.
- Honed AxesGain up to 150 ferocity while wielding an axe in your main hand. Winter’s Bite is now inflicts its effects in an area at your target’s location.
Skirmishing
- Tail WindGain 9s of swiftness by switching your weapons in combat. This trait has a 9 second internal cooldown.
- Sharpened EdgesYou and your pet have a 66% chance to cause 3s of bleeding when you critically strike.
- Primal ReflexesWhen you successfully evade an attack gain 5s of Vigor. This trait has a 8 second internal cooldown.
- Trapper’s ExpertiseBoons and conditions caused by your traps last 60% longer. Your traps recharge 20% faster and your offensive traps cause 2s of cripple.
- Furious GripGain 5s of fury by switching your weapons in combat. This trait has a 9 second internal cooldown.
- SpotterNearby allies gain up to 150 precision.
- Strider’s DefenseYour melee attacks have a 25% chance to destroy projectiles. Your sword skills recharge 20% faster.
- Hunter’s TacticsIncrease your chance to critically strike by 10% when attacking from behind or the side.
- Quick DrawCombat only. Upon swapping weapons, your next ranger weapon skill used has 66% reduced recharge. This trait has a 9 second internal cooldown.
- Light on your FeetAfter dodging your damage and condition duration is increased by 5% for the next 4 seconds. Short bow skills recharge 20% faster and pierce.
- Most Dangerous GameWhile your health is below 50% you gain 5 stacks of might for 3 seconds every second.
III. Stat Specifics & Effects
Primary Stats
- Health 15922 (+0)
- Vitality 1000 (+0)
- Armor 2064 (+0)
- Toughness 1000 (+0)
- Attack 3597 (+1517)
- Power 2463 (+1463)
- Critical Hit 60% (+60%)
- Precision 2175 (+1175)
Secondary Stats
- Critical Damage 60% (+60%)
- Damage 1134 (+5%)
- Defense 1064 (+0)
- Ferocity 900 (+900)
- Swiftness Duration 30% (+30%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Duration:
Utility Nourishment
Duration:
Armor & Runes
Berserker's Emblazoned Helm
- Defense: 97
- Power: 60
- Precision: 43
- Ferocity: 43
Superior Rune of the Pack
- Power: 25
- Swiftness Duration: 10%
- Power: 50
- 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20 seconds)
- Power: 100
- +20% Swiftness Duration; +125 Precision
Berserker's Emblazoned Shoulders
- Defense: 97
- Power: 45
- Precision: 32
- Ferocity: 32
Superior Rune of the Pack
- Power: 25
- Swiftness Duration: 10%
- Power: 50
- 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20 seconds)
- Power: 100
- +20% Swiftness Duration; +125 Precision
Berserker's Emblazoned Coat
- Defense: 338
- Power: 134
- Precision: 96
- Ferocity: 96
Superior Rune of the Pack
- Power: 25
- Swiftness Duration: 10%
- Power: 50
- 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20 seconds)
- Power: 100
- +20% Swiftness Duration; +125 Precision
Berserker's Emblazoned Gloves
- Defense: 157
- Power: 45
- Precision: 32
- Ferocity: 32
Superior Rune of the Pack
- Power: 25
- Swiftness Duration: 10%
- Power: 50
- 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20 seconds)
- Power: 100
- +20% Swiftness Duration; +125 Precision
Berserker's Emblazoned Pants
- Defense: 218
- Power: 90
- Precision: 64
- Ferocity: 64
Superior Rune of the Pack
- Power: 25
- Swiftness Duration: 10%
- Power: 50
- 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20 seconds)
- Power: 100
- +20% Swiftness Duration; +125 Precision
Berserker's Emblazoned Boots
- Defense: 157
- Power: 45
- Precision: 32
- Ferocity: 32
Superior Rune of the Pack
- Power: 25
- Swiftness Duration: 10%
- Power: 50
- 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20 seconds)
- Power: 100
- +20% Swiftness Duration; +125 Precision
Armor Stat Totals
- Defense 1064
- Power 594
- Swiftness Duration 30%
- Precision 424
- Ferocity 299
Rune Bonuses
Superior Rune of the Pack- Power: 25
- Swiftness Duration: 10%
- Power: 50
- 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20 seconds)
- Power: 100
- +20% Swiftness Duration; +125 Precision
Accessories & Jewels
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
(Infused)
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Berserker's Jewel
- Power: 25
- Precision: 15
- Ferocity: 15
Accessory Totals
- Power:630
- Precision:430
- Ferocity:430
Weapon Set Sigils
Berserker's Longbow
- Weapon Strength: 920-1080
- Power: 239
- Precision: 171
- Ferocity: 171
- Weapon Strength: -
Sigil of Superior Force
+5% damage.
Sigil of Superior Air
50% chance to cause a lightning strike on a critical hit. (This effect cannot trigger more than once every 3 seconds)
Weapon Set I
Sigil of Superior Force+5% damage.
Berserker's Greatsword
- Weapon Strength: 995-1100
- Power: 239
- Precision: 171
- Ferocity: 171
- Weapon Strength: -
Sigil of Superior Force
+5% damage.
Sigil of Superior Air
50% chance to cause a lightning strike on a critical hit. (This effect cannot trigger more than once every 3 seconds)
Weapon Set II
Sigil of Superior Force+5% damage.
Berserker's Harpoon Gun
- Weapon Strength: 905-1000
- Power: 120
- Precision: 85
- Ferocity: 85
Berserker's Spear
- Weapon Strength: 905-1000
- Power: 120
- Precision: 85
- Ferocity: 85