Warrior WvW | Large Group Hammer, Sword/Warhorn | Assaulter Frontline Machine
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Table of Contents
Summary
Standard sword/horn and hammer CC tank with decent damage and support.
I. Weapons and Skills
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- Hammer Bash½Bash your foe again.Damage: 333Range: 130
- Hammer Smash½Smash the ground and damage nearby foes.Damage: 444Range: 130
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II. Traits
Adept Master Grandmaster
Strength
Arms
Defense
4
+200
+200
Tactics
6
+300
+30%
Discipline
4
+200
+20%
III. Stat Specifics & Effects
Primary Stats
- Health 30602 (+11390)
- Vitality 2055 (+1139)
- Armor 3178 (+1051)
- Toughness 1967 (+1051)
- Attack 3662 (+1635)
- Power 2551 (+1635)
- Critical Hit 18% (+18%)
- Precision 1286 (+370)
Secondary Stats
- Boon Duration 30% (+30%)
- Burst Recharge 20% (+20%)
- Condition Damage 78 (+78)
- Critical Damage 32% (+32%)
- DMG Taken from Guards and Lords -3% (+-3%)
- DMG to Guards and Lords 1% (+1%)
- Damage 1111 (+0%)
- Defense 1211 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 481 (+481)
- Healing Power 288 (+288)
- Karma 15% (+15%)
- Stun Duration 30% (+30%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Plate of Truffle Steak
Duration: 30min
Power: 100
Precision: 70
Experience from Kills: 10%
Power: 100
Precision: 70
Experience from Kills: 10%
- (30min)
- Power: 100
- Precision: 70
- Experience from Kills: 10%
Utility Nourishment
Superior Sharpening Stone
Duration: 30min
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain power equal to 6% of your toughness
- Gain power equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Valkyrie Draconic Helm
- Defense: 121
- Power: 60
- Vitality: 43
- Ferocity: 43
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Knight's Draconic Pauldrons
- Defense: 121
- Toughness: 45
- Power: 32
- Precision: 32
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Valkyrie Draconic Coat
- Defense: 363
- Power: 134
- Vitality: 96
- Ferocity: 96
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Knight's Draconic Gauntlets
- Defense: 182
- Toughness: 45
- Power: 32
- Precision: 32
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Valkyrie Draconic Legs
- Defense: 242
- Power: 90
- Vitality: 64
- Ferocity: 64
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Knight's Draconic Boots
- Defense: 182
- Toughness: 45
- Power: 32
- Precision: 32
Superior Rune of Divinity
- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Armor Stat Totals
- Defense 1211
- Power 458
- Precision 174
- Toughness 213
- Vitality 281
- Condition Damage 78
- Healing Power 78
- Ferocity 281
Rune Bonuses
Superior Rune of Divinity- +8 to all stats
- +10 to all stats
- +12 to all stats
- +14 to all stats
- +16 to all stats
- +18 to all stats
Accessories & Jewels
Karmic InfusionUtility Infusion
- Karma: 15%
(Infused)
Sentinel's Jewel
- Vitality: 25
- Power: 15
- Toughness: 15
(Infused)
Healing WvW InfusionDefensive Infusion
- Healing Power: 5
- DMG Taken from Guards and Lords: -1%
(Infused)
Healing WvW InfusionDefensive Infusion
- Healing Power: 5
- DMG Taken from Guards and Lords: -1%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
Accessory Totals
- Power:638
- Toughness:467
- Vitality:387
- Precision:126
- Karma:15%
- Healing Power:10
- DMG Taken from Guards and Lords:-3%
- DMG to Guards and Lords:1%
Weapon Set Sigils
Soldier's Hammer
- Weapon Strength: 985-1111
- Power: 239
- Toughness: 171
- Vitality: 171
- Weapon Strength: -
Sigil of Superior Paralyzation
+30% stun duration.
Weapon Set I
Sigil of Superior Paralyzation+30% stun duration.
Berserker's Sword
- Weapon Strength: 905-1000
- Power: 120
- Precision: 85
- Ferocity: 85
Soldier's Warhorn
- Weapon Strength: 814-900
- Power: 120
- Toughness: 85
- Vitality: 85
Sigil of Superior Fire
50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Sigil of Superior Hydromancy
You freeze nearby foes for 2s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Weapon Set II
Sigil of Superior Fire50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Sigil of Superior HydromancyYou freeze nearby foes for 2s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Soldier's Harpoon Gun
- Weapon Strength: 905-1000
- Power: 120
- Toughness: 85
- Vitality: 85
Soldier's Spear
- Weapon Strength: 905-1000
- Power: 120
- Toughness: 85
- Vitality: 85
Sigil of Superior Force
+5% damage.
Sigil of Superior Force
+5% damage.
Water Weapon I
Sigil of Superior Force+5% damage.
Water Weapon II
Sigil of Superior Force+5% damage.