Ranger sPvP | Tournament Longbow, Sword/Warhorn | Team fighter SotF Power Ranger
Table of Contents
Summary
This build focuses on supporting team fights with ranged DPS. The recent changes to pet responsiveness and addition of Survival of the Fittest make this build a solid contender in sPvP.
I. Weapons and Skills
Weapon and Skill Details
Longbow is the primary weapon for team fights. Try to save the knockback for clutch moments, like saving teammates from stomps. Rapid fire is for close range burst. Just stick to auto attack at max range for DPS.
Sword/Horn is for mobility and when caught in close quarters fights. You can replace this for Greatsword if you prefer.
Utilities are chosen since they are all Survival skills to work with Survival of the Fittest. Quickening Zephyr pairs well with Rapid Fire for burst or for quickly rezzing downed allies.
Rampage as One was chosen because of the access to stability and for the extra burst potential. Entangle is a viable option since it's a survival skill, but you already have a snare with Muddy Terrain and the extra bleeds don't do much for a power build.
Raven was chosen for high dps, burst, an blind, but a jungle spider works well too for poison, immobilize, and ranged pet dps. Wolf is the staple pet of sPvP builds for the knockdown, fear, and solid dps. Swap to wolf when downed for the fear and knockdown.
II. Traits
Marksmanship
Skirmishing
Wilderness Survival
Nature Magic
Trait Details
Marks - Keen Edge doubles as a DPS boost and an extra condition cleanse.
Skirm - Pet's Prowess is just a DPS increase. Quick Draw boosts the utility of the longbow skills.
WS - Wilderness Knowledge doubles as a boost to utility skills and to make condition cleanses more readily available.
NM - Strength of Spirit is just for DPS. Evasive Purity is just extra condi cleanse that can be swapped out for Two-Handed Training if you prefer GS over Sw/H. Survival of the Fittest is the clutch skill of the tree that gives you condition cleanse.
III. Stat Specifics & Effects
Primary Stats
- Health 18922 (+3000)
- Vitality 1216 (+300)
- Armor 2080 (+100)
- Toughness 1016 (+100)
- Attack 3381 (+1385)
- Power 2301 (+1385)
- Critical Hit 61% (+61%)
- Precision 2191 (+1275)
Secondary Stats
- Boon Duration 30% (+30%)
- Condition Damage 100 (+100)
- Condition Duration 10% (+10%)
- Critical Damage 80% (+80%)
- Damage 1080 (+0%)
- Defense 1064 (+0)
- Ferocity 1200 (+1200)
Boons
Conditions
Control
Fields & Finishers
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
Rune Stat Totals
- Precision 175
- Ferocity 100
Rune Bonuses
PvP Rune of the Ranger- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
Accessories & Jewels
Accessory Totals
- Power:1200
- Precision:900
- Ferocity:900
Weapon Set Sigils
- Weapon Strength: 920-1080
- Weapon Strength: -