Guardian sPvP | Fun Scepter/Torch, Staff | Team fighter Let'em BURN(BETA)
Table of Contents
Summary
This is a fun build using the new Grandmaster Trait that gives 33% moar burning damage o.0
If you just want to kill boredom and having fun on hotjoins with crazy builds like me, this one is for you
Once again, this build is not for competitive play, so have fun to win with it and also have fun to lose with it. enjoy!
I. Weapons and Skills
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- Zealot's Fire¾Throw your Zealot's Flame at the targeted foe, damaging them but increasing the skill's recharge time by 50%.Damage: 681x3Burning: 3 s (1179)Range: 1,200
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Weapon and Skill Details
Scepter
-fastest AA chain of all of our weapon and also range, this is the perfect weapon to our build.
Torch
-we use burning build so why not? you can use other offhand options if u want.
Staff
-For running xD
Shelter
-our best heal
Judgement of Intervention
-gap closer + burn + stun break, combo with purging FLAMES
Purging Flames
-purging FLAMES, F-L-A-M-E-S
Signet of Wrath
-nice passive, also nice active
Renewed Focus
-we need our virtues of justice off cd all the time, also invulnerability.
EDIT: changed Retreat to Judgement of Intervention due to awesome feedback of Canterlot Mentor
II. Traits
Zeal
Radiance
Valor
Honor
Virtues
Trait Details
Zeal
Amplified Wrath
-the heart of the build. without this i wouldn't even bother thinking about this build
Scepter Power
-we use scepter all the time so why not?
Fiery Wrath
-nice mini boost since we pretty much have to burn them all the time.
Radiance
Searing Flames
-it's nice, too bad it's 10 sec internal cd.
Radiant Fire
-20% moar burning duration, plus pretty nice bonus to torch's cd reduction.
Virtues
Master of Consecrations
-for our purging flames, moar burns!
Supreme Justice
-this is the back bone of the build, every 3 attack we'll burn our foes, plus the fact that our scepter's AA is so fast. Then add some Condition duration and Burning duration... Hmmmmm perma burn?
III. Stat Specifics & Effects
Primary Stats
- Health 20645 (+9000)
- Vitality 1816 (+900)
- Armor 2127 (+0)
- Toughness 916 (+0)
- Attack 3110 (+1226)
- Power 2116 (+1200)
- Critical Hit 10% (+10%)
- Precision 1116 (+200)
Secondary Stats
- Boon Duration 20% (+20%)
- Burning Duration 85% (+85%)
- Condition Damage 1755 (+1755)
- Condition Duration 30% (+30%)
- Damage 994 (+3%)
- Defense 1211 (+0)
- Virtue Recharge Rate 20% (+20%)
Boons
Conditions
Control
Fields & Finishers
Stat and Effect Details
Burning Duration 75%
Condition Duration 30%
Condition Damage 1477
If our Scepter Attack is 1/4 of 1 sec and the burn we apply each 3rd attack is 1 sec(default) plus 105% burning duration.
We can apply 2 seconds of burn in 1 second with just scepter's AA.
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
Rune Stat Totals
- Condition Damage 175
- Burning Duration 45%
Rune Bonuses
PvP Rune of Balthazar- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
Accessories & Jewels
Accessory Totals
- Power:900
- Vitality:900
- Condition Damage:1200
Weapon Set Sigils
- Weapon Strength: 940-1061
- Weapon Strength: 789-926