Guardian sPvP | Fun Scepter/Torch, Staff | Team fighter Let'em BURN(BETA)
Table of Contents
Summary
This is a fun build using the new Grandmaster Trait that gives 33% moar burning damage o.0
If you just want to kill boredom and having fun on hotjoins with crazy builds like me, this one is for you ![]()
Once again, this build is not for competitive play, so have fun to win with it and also have fun to lose with it. enjoy!
I. Weapons and Skills
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- Zealot's Fire¾Throw your Zealot's Flame at the targeted foe, damaging them but increasing the skill's recharge time by 50%.Damage: 681x3Burning: 3 s (1179)Range: 1,200
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Weapon and Skill Details
Scepter
-fastest AA chain of all of our weapon and also range, this is the perfect weapon to our build.
Torch
-we use burning build so why not? you can use other offhand options if u want.
Staff
-For running xD
Shelter
-our best heal
Judgement of Intervention
-gap closer + burn + stun break, combo with purging FLAMES
Purging Flames
-purging FLAMES, F-L-A-M-E-S
Signet of Wrath
-nice passive, also nice active
Renewed Focus
-we need our virtues of justice off cd all the time, also invulnerability.
EDIT: changed Retreat to Judgement of Intervention due to awesome feedback of Canterlot Mentor ![]()
II. Traits
Zeal
Radiance
Valor
Honor
Virtues
Trait Details
Zeal
Amplified Wrath
-the heart of the build. without this i wouldn't even bother thinking about this build ![]()
Scepter Power
-we use scepter all the time so why not?
Fiery Wrath
-nice mini boost since we pretty much have to burn them all the time.
Radiance
Searing Flames
-it's nice, too bad it's 10 sec internal cd.
Radiant Fire
-20% moar burning duration, plus pretty nice bonus to torch's cd reduction.
Virtues
Master of Consecrations
-for our purging flames, moar burns!
Supreme Justice
-this is the back bone of the build, every 3 attack we'll burn our foes, plus the fact that our scepter's AA is so fast. Then add some Condition duration and Burning duration... Hmmmmm perma burn?
III. Stat Specifics & Effects
Primary Stats
- Health 20645 (+9000)
- Vitality 1816 (+900)
- Armor 2127 (+0)
- Toughness 916 (+0)
- Attack 3110 (+1226)
- Power 2116 (+1200)
- Critical Hit 10% (+10%)
- Precision 1116 (+200)
Secondary Stats
- Boon Duration 20% (+20%)
- Burning Duration 85% (+85%)
- Condition Damage 1755 (+1755)
- Condition Duration 30% (+30%)
- Damage 994 (+3%)
- Defense 1211 (+0)
- Virtue Recharge Rate 20% (+20%)
Boons
Conditions
Control
Fields & Finishers
Stat and Effect Details
Burning Duration 75%
Condition Duration 30%
Condition Damage 1477
If our Scepter Attack is 1/4 of 1 sec and the burn we apply each 3rd attack is 1 sec(default) plus 105% burning duration.
We can apply 2 seconds of burn in 1 second with just scepter's AA.
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
Rune Stat Totals
- Condition Damage 175
- Burning Duration 45%
Rune Bonuses
PvP Rune of Balthazar- Condition Damage: 25
- Burning Duration: 10%
- Condition Damage: 50
- +15% Burning Duration; when you’re struck below 20% health, gain quickness for 5 seconds. (Cooldown: 90 seconds)
- Condition Damage: 100
- +20% Burning Duration; when you use a heal skill, nearby foes are burned for 3 seconds. (Cooldown: 10 seconds)
Accessories & Jewels
Accessory Totals
- Power:900
- Vitality:900
- Condition Damage:1200
Weapon Set Sigils
- Weapon Strength: 940-1061
- Weapon Strength: 789-926