Guardian PvE | Dungeon Staff, Mace/Focus | Support Gardien heal/soutien
Table of Contents
Summary
Build gardien bâton et masse/focus se focalisant sur la survie de la team, principalement via des compétences de soins et des cris.
I. Weapons and Skills
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- Flash of LightDetonate the orb to heal nearby allies. Orb of Light takes 4 times longer to recharge.Damage: 222Healing: 788Radius: 240Range: 1,200
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
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- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
- 0Protection: 4 sRetaliation: 5 s
Weapon and Skill Details
Comme compétence de soin, privilégiez "Recevez la lumière !" car il bénéficiera des bonus liés au cris (retrait de 2 conditions et rechargement réduit). Pensez bien à diriger votre caméra vers les alliés que vous voulez soigner, si vous ne voulez pas gâcher votre soin dans la mauvaise direction.
Les utilitaires sont situationnels :
- il faut privilégier un maximum de cris qui permettent d'enlever deux conditions avec la Rune de soldat et la Pureté de voix (Honneur VII).
- vous devrez souvent utiliser une consécration comme Mur de renvoi. Remplacez "Repliez-vous !" ou "Tenez bon !" suivant la situation.
Pour l'élite, vous avez également deux choix :
- privilégiez Signe de courage qui soigne les alliés à portée de manière passive et permet de remettre full vie votre équipe en l'activant.
- Regain de concentration permet lui d'encaisser des attaques pendant 3 secondes tout en rechargeant vos vertus.
- si votre groupe n'a besoin de soutien supplémentaire, vous pouvez également choisir "Subissez mon courroux !" (célérité et fureur de groupe) qui bénéficiera des bonus liés aux cris.
Traits
Honor
- Vigorous PrecisionGain 5 seconds of vigor when you deliver a critical hit. This effect has a 10 second internal cooldown.
- Invigorated BulwarkGain increased healing power, each worth up to 50 attribute points (based on effective level) for a period of time each time you block an attack while wielding a mace. Stacks up to 10 times. Mace abilities have 20% reduced recharge.
- Protective ReviverActivate a shield of absorption when you begin reviving an ally (24 second internal cooldown). Upon successful revival, you and each ally gain aegis, protection , and regeneration for 10 seconds.
- Protector’s ImpactCreate a symbol of protection when you take falling damage. You take 50% less damage when falling.
- Selfless Daringhe end of your dodge roll heals nearby allies.
- Honorable StaffBoon duration is increased while wielding a staff. Staff abilities have 20% reduced recharge.
- Pure of HeartAegis heals when it blocks an attack.
- Empowering MightYou and nearby allies gain 5 seconds of might when you land a critical hit.
- Purity of BodyYour virtue of resolve passive effect also regenerates endurance by 15%.
- Pure of VoiceAllies affected by shouts have 1 condition converted into a boon. Shout abilities have their recharge reduced by 20%.
- Writ of PersistenceSymbol s last 2 seconds longer, are larger, and heal allies.
- Force of WillYour vitality is increased by up to 300 points, based on effective level. Healing effectiveness to other allies is increased on a percentage of your vitality. You gain 1% per 100 points of vitality (including base vitality).
Virtues
- Inspired VirtueVirtues apply the following boons to allies when activated: Justice: 3 stacks of might for 5 seconds. Resolve: 5 seconds of regeneration. Courage: 5 seconds of protection.
- Unscathed ContenderDeal 20% more damage while under the effects of aegis.
- Retaliatory SubconsciousGain 3 seconds of retaliation and 4 seconds of aegis when stunned, dazed, knocked back, pulled, knocked down, sunk, floated, launched, taunted or inflicted with fear.
- Master of ConsecrationsConsecrations last 20% longer and have 20% reduced recharge.
- Virtue of RetributionGain retaliation for 3 seconds when you activate a virtue. Retaliation you applies lasts 25% longer.
- Supreme JusticeVirtue of Justice causes burning with 3 strikes instead of 5. When activating virtue of justice, burning duration is increased by 1 second.
- Absolute ResolutionActivating virtue of resolve removes 3 conditions from nearby allies. Virtue of Resolve’s passive effect is stronger.
- Glacial HeartCritical hits with hammer chill enemies for 3 seconds. Hammer abilities have 20% reduced recharge.
- Power of the VirtuousDeal 1% extra damage for each boon you have. Virtues recharge 15% faster.
- Permeating WrathVirtue of Justice’s passive effect no longer only burns your target, but also burns the area around your target each time it activates.
- Battle PresenceNearby allies gain virtue of resolve’s passive effect.
- Indomitable CourageActivating virtue of courage breaks stun and grants 3 stacks of stability for 4 seconds to affected allies. Virtue of courage’s passive effect triggers every 30 seconds, down from 40.
Valor
- Valorous DefenseGain aegis for 5 seconds when you are struck while below 50% health.
- Strength of the FallenLose 1 condition every 10 seconds. Health degenerates 33% more slowly while downed.
- Smiter’s BoonSmite conditions when you use a healing ability.
- Focus MasteryGain 4 seconds of protection when using a focus ability. Focus abilities have a 20% reduced recharge.
- Courageous ReturnVirtue of courage is fully recharged when you revive an ally or when you rally. This effect has a 30 second internal cooldown.
- Stalwart DefenderGain 180 additional toughness while wielding a shield. Shield abilities have 20% reduced recharge.
- Strength in NumbersNearby allies gain up to 150 bonus toughness, based on your effective level. 600 radius.
- Communal DefensesGrant 5 seconds of aegis to allies when you block an attack.
- Might of the ProtectorGain 2 stacks of might for 15 seconds when you block an attack. This ability has a 1 second internal cooldown.
- Altruistic HealingApplying a boon to allies also heals you.
- Monk’s FocusUsing a meditation skill heals you and grants 4 seconds of fury to allies in a radius. Meditation skills have 20% reduced recharge.
- Retributive ArmorGain up to 250 bonus toughness (based on effective level) when blocking an attack. Gain ferocity based on 13% of your current toughness.
Trait Details
Le choix des traits est assez direct :
- diminuer le rechargement des sorts d'armes (Honneur I et IV, Bravoure III ; Vertus III pour les consécrations).
- protéger et soigner les alliés (Honneur I et VII, Vertus V et VIII, Bravoure V).
- se protéger (Bravoure III et VII). A noter que le VII (Soin altruiste) a une très bonne synergie avec Pleins pouvoirs (#4 du bâton) et vous permet de vous soigner très efficacement en gardant vos autres sorts pour aider vos alliés.
III. Stat Specifics & Effects
Primary Stats
- Health 15905 (+4260)
- Vitality 1426 (+426)
- Armor 3302 (+1031)
- Toughness 2031 (+1031)
- Attack 2947 (+781)
- Power 1781 (+781)
- Critical Hit 4% (+4%)
- Precision 1000 (+0)
Secondary Stats
- Boon Duration 20% (+20%)
- Condition Damage 179 (+179)
- Damage 1166 (+0%)
- Defense 1271 (+0)
- Endurance Regeneration 15% (+15%)
- Healing Power 1310 (+1310)
Boons
Conditions
Control
Fields & Finishers
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Utility Nourishment
Armor & Runes
- Defense: 127
- Healing Power: 63
- Power: 45
- Toughness: 45
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Defense: 127
- Healing Power: 47
- Power: 34
- Toughness: 34
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Defense: 381
- Healing Power: 141
- Power: 101
- Toughness: 101
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Defense: 191
- Healing Power: 47
- Power: 34
- Toughness: 34
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Defense: 254
- Healing Power: 94
- Power: 67
- Toughness: 67
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
- Defense: 191
- Healing Power: 47
- Power: 34
- Toughness: 34
- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
Armor Stat Totals
- Defense 1271
- Vitality 175
- Toughness 415
- Healing Power 439
- Power 315
Rune Bonuses
Superior Rune of the Soldier- Vitality: 25
- Toughness: 35
- Vitality: 50
- Toughness: 65
- Vitality: 100
- Shouts remove a condition from each affected ally.
Accessories & Jewels
Accessory Totals
- Power:466
- Toughness:466
- Healing Power:692
Weapon Set Sigils
- Weapon Strength: 1034-1166
- Vitality: 251
- Condition Damage: 179
- Healing Power: 179
- Weapon Strength: -