Ranger sPvP | Tournament Longbow, Greatsword | Roamer Signet Stability Power Ranger
Table of Contents
Summary
Variation of LB/GS Power Ranger through Signet's.
Good Stability/Regen/Swiftness uptime.
Vulnerable to Heavy Condispam, but almost immune to hard CC.
I. Weapons and Skills
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
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- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
- 0Might: 15 sRegeneration: 10 sSwiftness: 10 s
Weapon and Skill Details
For pet's good choice is default PvP Wolf and any other Canine/Leap f2 pet - they hit with SoW/Opening Strike very hard - 4-6k.
Bird's good for melee beastmaster build's - they loss time by cast Swiftness and have long autoattack animation.
Spider's too not very good with longrange build's. Other pet's not good for LB PR.
You can also try to swap Lighting Reflexes with Sick Em vs Mesmer/Thief/Engi.
Traits
Marksmanship
- Opening StrikeCause 5 stacks of vulnerability for 5 seconds with your first strike on entering combat.
- EnlargementWhen your health drops below 50%, you cast Signet of the Wild.
- Predator’s InstinctApply 10 seconds of Cripple to foes below 50% when you strike them. This trait has a 30 second internal cooldown.
- Clarion BondCast Call of the Wild when you swap pets. 30 second internal cooldown.
- Alpha TrainingYour pets gains Opening Strike.
- Brutish SealsActivating a signet grants 3 stacks of might for 15 seconds to you and your pet. Your signets gain 20% recharge reduction.
- Steady FocusDeal 10% increased damage when at full endurance.
- Moment of ClarityWhen you interrupt a foe, you and your pets’ next attack deal 50% more damage. Your daze and stun durations are increased by 100%.
- Precise StrikeYour opening strike always critically hits.
- Predator’s OnslaughtYou and your pet deal 10% increased damage to foes affected by disables or movement impairing abilities.
- RemorselessRegain opening strike whenever you gain fury. Your opening strike deals 25% more damage.
- Lead the WindWhile wielding a longbow your attack speed is increased by 10% and your arrows pierce. Longbow and Harpoon gun skills recharge 20% faster.
Nature Magic
- RejuvenationWhen you receive damage while below 50%, gain 6s of regeneration. This trait has a 18 second internal cooldown.
- Bountiful HunterYou and your pet deal 1% more damage per boon on you.
- Instinctive ReactionWhen your health drops below 50% gain 3s of quickness. Gain 7% of your Healing Power as Power.
- Allies’ AidWhen you begin reviving an ally cast search and rescue on them. You gain 10% increased revive speed.
- Fortifying BondAny boon you gain is shared with your pet.
- Evasive PurityDodging removes blindness, crippling and poison from you. This trait has a 10 second internal cooldown.
- Vigorous TrainingYour pets grant 6s of vigor to allies near them when you swap pets. 15-second internal cooldown.
- Windborne NotesCall of the wild also grants 10s of regeneration. Your warhorn skills recharge 20% faster.
- Lingering MagicBoons you apply last 20% longer. Boons your pet apply last 50% longer.
- Nature’s VengeanceEach of your spirits pulses 3s of a particular boon every 3s. Your spirits gain 100% increased health. The range of spirit activated abilities is increased by 50%.
- Protective WardWhen you receive damage inflict 6s of weakness on foes near you and you gain 4s of protection. This trait has a 15 second internal cooldown.
Beastmastery
- Pack AlphaYour pet gains up to 150 power, precision, toughness and vitality and their skills recharge 20% faster.
- Go For The EyesYour pet gains up to 300 toughness. Your pet’s command [[f2]] ability causes 5s of blindness to foes around it.
- Companion’s MightYour critical hits grant 5s of might to your pet. Critical strikes from your pet’s basic attack cause 6s of bleeding.
- Resounding TimbreYour shouts apply 10s of Regeneration and 10s of Swiftness to nearby allies. You shouts recharge 20% faster.
- Loud WhistleWhile your health is above 90% your pet deals 10% more damage. Your pet swap recharges 20% faster.
- Wilting StrikeYour pet inflicts 4s weakness when you activate its command [[f2]] ability.
- Two-Handed TrainingGreatsword and spear damage is increased by 5% and those skills recharge 20% faster. Greatsword and spear hits have a 50% chance to gain 3s of fury. This trait has a 10 second internal cooldown.
- Natural RegenerationYour pet gains natural health recovery and their healing power is increased by up to 450.
- Pet’s ProwessYour pets move 30 faster and gain up to 300 ferocity.
- Beastly WardenYour pet’s command [f2] ability causes 2s of taunt to foes around it. This trait has a 15 second internal cooldown.
- Zephyr’s SpeedCombat Only. When you swap pets you and your pet gain 3 stacks of might for 15 seconds and 3 seconds of quickness. 15-second internal cooldown.
- Honed AxesGain up to 150 ferocity while wielding an axe in your main hand. Winter’s Bite is now inflicts its effects in an area at your target’s location.
Trait Details
Marksmanship:
Enlargement for good prevencion of chainstuns via Ele/War/Mesmer/Engi. Clarion Bond not really need for this build, but if you want, take it.
Nature Magic:
If you have good feel of "it's melee engage time" you can take Instinctive Reaction - very effective to burst some ppl want to burst you in melee (and fast break some Aegis/Block) - use it with Greatsword Autoattack chain for high evade uptime, if you prefer only longrange pew pew - take more supportive Allies Aid - Pointblank Shot stomper away and fast ressurect ally.
Evasive Purity and Protective Ward have good protection against light condispam and closegapers initial burst.
Beastmastery:
All f2 traits dont very match for Canine pet's - if you want to try it, use it with birds.
Don't forget activate Zephyr's Speed on Finishing Blows.
III. Stat Specifics & Effects
Primary Stats
- Health 21522 (+5600)
- Vitality 1560 (+560)
- Armor 2244 (+180)
- Toughness 1180 (+180)
- Attack 3130 (+1050)
- Power 2050 (+1050)
- Critical Hit 62% (+62%)
- Precision 2225 (+1225)
Secondary Stats
- Critical Damage 44% (+44%)
- Damage 1080 (+0%)
- Defense 1064 (+0)
- Ferocity 660 (+660)
Boons
Conditions
Control
Fields & Finishers
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
Rune Stat Totals
- Precision 175
- Ferocity 100
Rune Bonuses
PvP Rune of the Ranger- Precision: 25
- Ferocity: 35
- Precision: 50
- Ferocity: 65
- Precision: 100
- +7% damage while you have an active companion.
Accessories & Jewels
Accessory Totals
- Power:1050
- Precision:1050
- Vitality:560
- Ferocity:560
Weapon Set Sigils
- Weapon Strength: 920-1080
- Weapon Strength: -