Warrior sPvP | Tournament Rifle, Greatsword | Bunker The Glassening
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Table of Contents
Summary
Take a shot everytime you die in pvp with this build.
I. Weapons and Skills
Weapon and Skill Details
pew pew pew
Traits
Strength
- Reckless DodgeDeal damage to foes at the end of your dodge roll.
- Death from AboveFalling damage reduced by 50%. When you take falling damage launch foes away from your point of impact.
- Restorative StrengthGain 5 stacks of might for 6 seconds when you use a healing skill.
- Peak PerformanceReduces the recharge of Physical skills by 20%. Physical skills deal 10% more damage for each bar of adrenaline you have accrued.
- Building MomentumBurst skills restore 15 endurance if they hit.
- Body BlowStuns, dazes, knockbacks and knockdowns inflict weakness for 3 seconds and 2 stacks of bleeding for 6 seconds.
- Forceful GreatswordReduces the recharge of Greatsword and spear skills by 20% and increases damage of greatsword and spear skills by 10%. Additionally when you land a critical hit with these weapons you gain 1 stack of might for 5 seconds.
- Great FortitudeGain vitality equal to 10% of your power.
- Stick and MoveDeal 10% more damage while your endurance is not full. Adept
- Berserker’s PowerGain a 10/15/20% damage boost for 8 seconds after using a burst skill based on how much adrenaline was spent.
- Distracting StrikesInterrupts inflict 4 stacks of confusion for 8 seconds.
- Axe MasteryRecharge on axe skills is reduced by 20% and gain 150 ferocity for each axe you are wielding. When you critical hit with an axe you gain 2 additional adrenaline.
Arms
- Precise StrikesYour critical hits have a 33% chance to inflict 1 stack of bleeding for 4 seconds.
- Berserker’s FuryGain 2 adrenaline every 3 seconds while in combat. Striking a foe below 25% health grants fury for 5 seconds (can only trigger once every 10 seconds).
- Signet MasteryReduces recharge on signet skills by 20%. When you activate a signet gain a stacking 100 precision buff for 1 minute (maximum 5 stacks). Striking a foe below 50% health activates Signet of Might.
- OpportunistImmobilizing a target grants fury for 5 seconds (10s ICD).
- Rending StrikesYour critical hits have a 33% chance to inflict 1 stack of vulnerability for 8 seconds.
- Unuspecting FoeGain 50% increased critical hit chance against stunned foes.
- Deep StrikeFury you apply also gives 150 condition damage.
- BlademasterReduces recharge on sword skills by 20%. Sword skills have a 20% increased critical hit chance against bleeding foes.
- BloodlustDeal 5% additional damage to bleeding foes. Bleeding you inflict lasts 33% longer.
- Burst PrecisionBurst skills have a 100% critical hit chance.
- FuriousGain 1 additional adrenaline when you critical hit. Additionally, you gain 8 seconds of Furious Surge whenever you critical hit which increases condition damage by 10 per stack (maximum 25 stacks).
- Dual WieldingIncreases attack speed by 15% while wielding a sword, axe or mace in your offhand.
Discipline
- Versatile RageGain 5 adrenaline when you swap weapons.
- Crack ShotReduces recharge of rifle and harpoon gun weapon skills by 20%. Rifle and harpoon gun shots pierce.
- Warrior’s SprintMove 25% faster while wielding melee weapons. Using a movement skill removes the immobilize condition.
- Vengeful ReturnThe Vengeance downed skill has a 100% chance to rally you if you kill a foe while it is active. When you rally you regain 25% additional health and 100 endurance.
- Fast HandsReduces recharge of weapon swap by 5 seconds.
- Inspiring Battle StandardBanners apply regeneration for 3 seconds every 3 seconds to allies in their radius while they are active.
- Destruction of the EmpoweredDeal 3% additional damage to foes for each boon they have on them.
- Brawler’s RecoveryRemove 1 condition whenever you swap weapons (combat only).
- Versatile PowerGain 2 stacks of might for 10 seconds whenever you swap weapons (combat only). Burst skill recharge is reduced by 15%.
- Merciless HammerReduces recharge of hammer weapon skills by 20%. Hammer skills deal 20% more damage to stunned, dazed, knocked down, or launched foes.
- Heightened FocusStriking a foe below 50% health grants quickness for 4 seconds (15s ICD).
- Burst MasteryBurst skills deal 7% more damage. Regain 3/7/10 adrenaline when using a burst skill based on the amount of adrenaline spent.
Trait Details
Strength: Pretty obvious choices, the GS trait is mainly for some bullshit spin that will 100-0 a glass thief for trying to pick on you for being glassy.
Arms: I choose Furious over Burst Precision because the crit chance of this build is far too high to benefit shit from this trait, just use Kill Shot after you get your signet precision stacks.
Discipline: Pretty obvious choices here, go for glassyness and go for quickness grand master over Burst Mastery because 7% damage on a single kill shot isn't worth the quickness.
III. Stat Specifics & Effects
Primary Stats
- Health 19212 (+0)
- Vitality 1000 (+0)
- Armor 2211 (+0)
- Toughness 1000 (+0)
- Attack 3585 (+1380)
- Power 2380 (+1380)
- Critical Hit 55% (+55%)
- Precision 2080 (+1080)
Secondary Stats
- Critical Damage 71% (+71%)
- Damage 1205 (+0%)
- Defense 1211 (+0)
- Ferocity 1075 (+1075)
- Fury Duration 30% (+30%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Runes, Sigils, Accessories & Jewels
Armor & Runes
PvP Rune of Rage
- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
PvP Rune of Rage
- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
PvP Rune of Rage
- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
PvP Rune of Rage
- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
PvP Rune of Rage
- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
PvP Rune of Rage
- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
Rune Stat Totals
- Ferocity 175
- Fury Duration 30%
Rune Bonuses
PvP Rune of Rage- Ferocity: 25
- Fury Duration: 10%
- Ferocity: 50
- 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30 seconds)
- Ferocity: 100
- +20% Fury Duration; while under the effects of fury, gain +5% damage.
Accessories & Jewels
Accessory Totals
- Power:1200
- Precision:900
- Ferocity:900
Weapon Set Sigils
PvP Rifle
- Weapon Strength: 986-1205
PvP
- Weapon Strength: -