Guardian WvW | Small Group Greatsword, Scepter/Focus | Roamer [Roaming] Medit' guard, soul reaper
100% (1) Approval
1 Votes - 1763 Views
Table of Contents
Summary
Meditation guard #post update 23th june
I. Weapons and Skills
- Vengeful Strike½Strike your foe again.Damage: 296Range: 130
- Wrathful Strike½Attack with a final, powerful strike that applies might for each foe you strike.Damage: 443Might: 5 sRange: 130
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- Pull¾Pull your foes to you.Leash Range: 600Range: 900
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
-
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
- 0Fury: 4 sVulnerability: 3 sBurning: 1 sProtection: 4 sRetaliation: 5 s
Traits
Zeal
- Zealot’s SpeedCreate a symbol of wrath when you are struck while below the health threshold.
- Wrathful SpiritAegis grants 3 seconds of retaliation when it ends.
- Fiery WrathDamage against burning foes is increased by 7%.
- Zealous ScepterWhile wielding a scepter, gain 10 seconds of might when your justice passive effect triggers.
- Symbolic ExposureSymbols apply 3 seconds vulnerability to foes on each hit.
- Binding JeopardyImmobilizing or blinding a foe also applies 3 seconds of vulnerability to them.
- Zealous BladeGreatsword attacks deal 5% increased damage and heal the guardian. Greatsword skills have a 20% reduced recharge.
- Kindled ZealGain condition damage based on 10% your power attribute.
- Symbolic PowerSymbols have 10% increased damage and have a 33% chance to burn enemies for 1 second.
- Expeditious SpiritSpirit weapons burn foes for 3 seconds when they hit with an attack. Spirit weapon summon and command skills have a 20% reduced recharge.
- Shattered AegisWhen aegis you applied blocks an attack, it damages nearby foes.
- Symbolic AvengerYou deal more damage to enemies standing in your symbols.
Valor
- Valorous DefenseGain aegis for 5 seconds when you are struck while below 50% health.
- Strength of the FallenLose 1 condition every 10 seconds. Health degenerates 33% more slowly while downed.
- Smiter’s BoonSmite conditions when you use a healing ability.
- Focus MasteryGain 4 seconds of protection when using a focus ability. Focus abilities have a 20% reduced recharge.
- Courageous ReturnVirtue of courage is fully recharged when you revive an ally or when you rally. This effect has a 30 second internal cooldown.
- Stalwart DefenderGain 180 additional toughness while wielding a shield. Shield abilities have 20% reduced recharge.
- Strength in NumbersNearby allies gain up to 150 bonus toughness, based on your effective level. 600 radius.
- Communal DefensesGrant 5 seconds of aegis to allies when you block an attack.
- Might of the ProtectorGain 2 stacks of might for 15 seconds when you block an attack. This ability has a 1 second internal cooldown.
- Altruistic HealingApplying a boon to allies also heals you.
- Monk’s FocusUsing a meditation skill heals you and grants 4 seconds of fury to allies in a radius. Meditation skills have 20% reduced recharge.
- Retributive ArmorGain up to 250 bonus toughness (based on effective level) when blocking an attack. Gain ferocity based on 13% of your current toughness.
Virtues
- Inspired VirtueVirtues apply the following boons to allies when activated: Justice: 3 stacks of might for 5 seconds. Resolve: 5 seconds of regeneration. Courage: 5 seconds of protection.
- Unscathed ContenderDeal 20% more damage while under the effects of aegis.
- Retaliatory SubconsciousGain 3 seconds of retaliation and 4 seconds of aegis when stunned, dazed, knocked back, pulled, knocked down, sunk, floated, launched, taunted or inflicted with fear.
- Master of ConsecrationsConsecrations last 20% longer and have 20% reduced recharge.
- Virtue of RetributionGain retaliation for 3 seconds when you activate a virtue. Retaliation you applies lasts 25% longer.
- Supreme JusticeVirtue of Justice causes burning with 3 strikes instead of 5. When activating virtue of justice, burning duration is increased by 1 second.
- Absolute ResolutionActivating virtue of resolve removes 3 conditions from nearby allies. Virtue of Resolve’s passive effect is stronger.
- Glacial HeartCritical hits with hammer chill enemies for 3 seconds. Hammer abilities have 20% reduced recharge.
- Power of the VirtuousDeal 1% extra damage for each boon you have. Virtues recharge 15% faster.
- Permeating WrathVirtue of Justice’s passive effect no longer only burns your target, but also burns the area around your target each time it activates.
- Battle PresenceNearby allies gain virtue of resolve’s passive effect.
- Indomitable CourageActivating virtue of courage breaks stun and grants 3 stacks of stability for 4 seconds to affected allies. Virtue of courage’s passive effect triggers every 30 seconds, down from 40.
III. Stat Specifics & Effects
Primary Stats
- Health 14365 (+2720)
- Vitality 1272 (+272)
- Armor 2733 (+462)
- Toughness 1462 (+462)
- Attack 3740 (+1585)
- Power 2585 (+1585)
- Critical Hit 44% (+44%)
- Precision 1830 (+830)
Secondary Stats
- Boon Duration 15% (+15%)
- Condition Damage 36 (+36)
- Condition Duration 10% (+10%)
- Critical Damage 50% (+50%)
- DMG Taken from Guards and Lords -8% (+-8%)
- DMG to Guards and Lords 6% (+6%)
- Damage 1155 (+0%)
- Defense 1271 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 760 (+760)
- Healing Power 36 (+36)
- Movement Speed 25% (+25%)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Omnomberry Pie
Duration: 30min
66% chance to steal life on critical.
Precision: 70
Experience from Kills: 10%
66% chance to steal life on critical.
Precision: 70
Experience from Kills: 10%
- (30min)
- 66% chance to steal life on critical.
- Precision: 70
- Experience from Kills: 10%
Utility Nourishment
Superior Sharpening Stone
Duration: 30min
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain power equal to 6% of your toughness
- Gain power equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Zojja's Visor
- Defense: 127
- Power: 63
- Precision: 45
- Ferocity: 45
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Zojja's Pauldrons
- Defense: 127
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Ahamid's Breastplate
- Defense: 381
- Power: 141
- Toughness: 101
- Vitality: 101
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Ahamid's Warfists
- Defense: 191
- Power: 47
- Toughness: 34
- Vitality: 34
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Ahamid's Tassets
- Defense: 254
- Power: 94
- Toughness: 67
- Vitality: 67
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Ahamid's Greaves
- Defense: 191
- Power: 47
- Toughness: 34
- Vitality: 34
Superior Rune of the Traveler
- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Armor Stat Totals
- Defense 1271
- Power 473
- Precision 115
- Toughness 302
- Vitality 272
- Condition Damage 36
- Healing Power 36
- Ferocity 115
- Boon Duration 15%
- Condition Duration 10%
- Movement Speed 25%
- DMG Taken from Guards and Lords -6%
Rune Bonuses
Superior Rune of the Traveler- +8 to All Stats
- Boon Duration: 5%
- +12 to All Stats
- +10% Boon Duration; +10% Condition Duration
- +16 to All Stats
- Movement Speed: 25%
Accessories & Jewels
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
(Infused)
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
(Infused)
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
(Infused)
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
Resilient WvW InfusionDefensive Infusion
- Toughness: 5
- DMG Taken from Guards and Lords: -1%
Accessory Totals
- Power:712
- Precision:466
- Ferocity:466
- DMG to Guards and Lords:4%
- Toughness:10
- DMG Taken from Guards and Lords:-2%
Weapon Set Sigils
Zojja's Claymore
- Weapon Strength: 1045-1155
- Power: 251
- Precision: 179
- Ferocity: 179
- Weapon Strength: -
Sigil of Superior Fire
50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
Sigil of Superior Air
50% chance to cause a lightning strike on a critical hit. (This effect cannot trigger more than once every 3 seconds)
Weapon Set I
Sigil of Superior Fire50% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Zojja's Wand
- Weapon Strength: 940-1060
- Power: 125
- Precision: 90
- Ferocity: 90
Zojja's Artifact
- Weapon Strength: 873-927
- Power: 125
- Precision: 90
- Ferocity: 90
Sigil of Superior Bloodlust
You gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
Sigil of Superior Energy
You gain 50% of your endurance when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Mighty WvW InfusionOffensive Infusion
- Power: 5
- DMG to Guards and Lords: 1%
Weapon Set II
Sigil of Superior BloodlustYou gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Sigil of Superior EnergyYou gain 50% of your endurance when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Zojja's Impaler
- Weapon Strength: 950-1050
- Power: 125
- Precision: 90
- Ferocity: 90
Zojja's Trident
- Weapon Strength: 950-1050
- Power: 125
- Precision: 90
- Ferocity: 90
Sigil of Superior Bloodlust
You gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Water Weapon I
Sigil of Superior BloodlustYou gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)