Necromancer PvE | Dungeon Dagger/Warhorn, Staff | Damage Death Shroud Burst
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Table of Contents
Summary
Build created by Spoj: http://dulfy.net/201...th_Shroud_Build
I. Weapons and Skills
- Necrotic StabStrike your foe again.Damage: 235Life force: 2%Range: 130
- Necrotic BiteStrike your foe and gain life force.Damage: 403Life force: 6%Range: 130
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
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- Taste of Death¾Sacrifice your blood fiend to heal yourself.Healing: 6520
- 0
- 0
- Putrid Explosion1Explode a bone minion.Damage: 1,529Radius: 240Combo Finisher: Blast
- Charge 40Command your flesh golem to charge a foe.Damage: 1,444Range: 1,200
Traits
Spite
- Reaper’s MightShroud skill 1 grants 1 stack of might for 15 seconds.
- Spiteful TalismanReduces focus skill recharges by 20%. Increase damage to foes with no boons by 5%.
- Spiteful RenewalStriking a foe below 25% health consumes a condition from you and heals you when the condition is removed. (ICD 5s)
- Bitter ChillInflicting chill on a foe also inflicts 3 stacks of vulnerability for 8 seconds.
- Death’s EmbraceIncreases damage while downed by 25%. Striking foes below 33% health inflicts 1 stack of vulnerability for 5 seconds.
- Chill of DeathCast the focus skill Spinal Shivers when attacking a foe below 50% health. This trait now benefits from the recharge bonus of Spiteful Talisman.
- Rending ShroudWhile in shroud apply 3 stacks of vulnerability for 10 seconds to foes around you.
- Unholy FervorReduces recharge of axe skills by 20% and deal 10% more damage to vulnerable foes.
- Siphoned PowerStriking a foe below 50% health grants 2 stacks for might for 10 seconds. (1s ICD)
- Signets of SufferingReduces recharge of signet skills by 20%. Signets grant 3 stacks of might for 15 seconds on cast and convert up to 2 boons on affected foes to conditions.
- Close to DeathIncreases 20% damage to enemies below the health threshold (50%).
- Spiteful SpiritEntering shroud casts the axe skill Unholy Feast. This trait benefits from the recharge bonus of Unholy Fervor.
Death Magic
- Armored ShroudGain 180 toughness while in death shroud.
- Flesh of the MasterMinions have 50% increased health. Gain 20 bonus toughness for each minion you control.
- Shrouded RemovalRemove a condition when you enter shroud and every 3 seconds that you remain in shroud.
- Putrid DefensePoisoned foes deal 10% less damage to you.
- Soul ComprehensionYour passive life-force generation from nearby deaths is increased by 20%
- Necromantic CorruptionIncreases minion damage by 25%. Every 10 seconds your minions will take one condition from you. Minions transfer conditions when they hit with attacks (this can only occur once every 10 seconds per minion).
- Reaper’s ProtectionIf you are inflicted by a crowd control effect you inflict fear for 2 seconds on nearby foes (60s ICD).
- Deadly StrengthGain power equal to 7% of your toughness. If you are in shroud this value is doubled.
- Beyond the VeilWhen you exit shroud you and all your minions gain protection for 3 seconds.
- Death NovaMinions explode when they die in a cloud of poison. This effect also occurs if you are downed. When you kill a foe summon a jagged horror (this effect can only occur once every 15 seconds).
- Corrupter’s FervorWhenever you apply a condition to a foe gain a stack of Corrupter’s Fervor for 8 seconds which grants 30 toughness and 2% reduced incoming condition damage per stack (maximum 10 stacks).
- Unholy SanctuaryHeal every second while you are in shroud. If you would take fatal damage and you have at least 10% lifeforce you enter shroud instead (30s ICD).
Soul Reaping
- GluttonyIncrease life force gain from skills by 10%.
- Unyielding BlastShroud skill 1 pierces an inflicts 2 stacks of vulnerability for 10 seconds to targets it hits. Increased number of targets pierced to 5 from 4.
- Soul MarksMark skills are now unblockable and generate 3% life force when triggered.
- Speed of ShadowsIncreases movement speed while in shroud by 25% and decreases recharge of shroud by 30%.
- Last GaspGain Spectral Armor when your health falls below the threshold (50%).
- Spectral MasteryReduces recharge of spectral skills by 20% and increases duration by 50%. Additionally, when you activate a spectral skill you gain 5% life force.
- Vital PersistenceLife force drains 50% slower while in shroud and the recharge of shroud skills is reduced by 15%.
- Fear of DeathFear duration is 50% longer. When you are downed, fear foes around you for 1s.
- Strength of UndeathIncreases maximum life force pool by 15%. While above 50% lifeforce you deal 5% additional damage.
- Foot in the GraveWhen you enter shroud gain 1 stack of stability for 3 seconds and break out of stun.
- Death PerceptionWhile you are in shroud you have an additional 50% chance to critical hit.
- DhuumfireShroud skill 1 inflicts 1 stack of burning for 3 seconds when it hits.
III. Stat Specifics & Effects
Primary Stats
- Health 19212 (+0)
- Vitality 1000 (+0)
- Armor 1967 (+0)
- Toughness 1000 (+0)
- Attack 3793 (+1805)
- Power 2756 (+1756)
- Critical Hit 57% (+57%)
- Precision 1961 (+961)
Secondary Stats
- Critical Damage 75% (+75%)
- Damage 1037 (+5%)
- Defense 967 (+0)
- Experience from Kills 20% (+20%)
- Ferocity 1131 (+1131)
Boons
Conditions
Control
Fields & Finishers
Combo
IV. Food, Armor, Trinkets & Upgrade Items
Food Nourishment
Bowl of Sweet and Spicy Butternut Squash Soup
Duration: 1hr
Power: 100
Ferocity: 70
Experience from Kills: 10%
Power: 100
Ferocity: 70
Experience from Kills: 10%
- (1hr)
- Power: 100
- Ferocity: 70
- Experience from Kills: 10%
Utility Nourishment
Superior Sharpening Stone
Duration: 30min
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
Gain power equal to 6% of your toughness
Gain power equal to 4% of your vitality
Experience from Kills: 10%
- (30min)
- Gain power equal to 6% of your toughness
- Gain power equal to 4% of your vitality
- Experience from Kills: 10%
Armor & Runes
Zojja's Masque
- Defense: 77
- Power: 63
- Precision: 45
- Ferocity: 45
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Zojja's Epaulets
- Defense: 77
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Zojja's Doublet
- Defense: 330
- Power: 141
- Precision: 101
- Ferocity: 101
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Zojja's Wristguards
- Defense: 140
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Zojja's Breeches
- Defense: 203
- Power: 94
- Precision: 67
- Ferocity: 67
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Zojja's Footwear
- Defense: 140
- Power: 47
- Precision: 34
- Ferocity: 34
Superior Rune of the Scholar
- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Armor Stat Totals
- Defense 967
- Power 614
- Ferocity 415
- Precision 315
Rune Bonuses
Superior Rune of the Scholar- Power: 25
- Ferocity: 35
- Power: 50
- Ferocity: 65
- Power: 100
- +10% damage while health is above 90%.
Accessories & Jewels
(Infused)
(Infused)
(Infused)
Accessory Totals
- Power:692
- Precision:466
- Ferocity:466
Weapon Set Sigils
Zojja's Razor
- Weapon Strength: 970-1030
- Power: 125
- Precision: 90
- Ferocity: 90
Zojja's Herald
- Weapon Strength: 855-945
- Power: 125
- Precision: 90
- Ferocity: 90